openmw-tes3coop/apps
scrawl e13eb625d3 New water WIP
Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader

Still to do: see comments...
2015-10-29 00:25:23 +01:00
..
bsatool Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-13 21:11:24 +02:00
esmtool Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
essimporter Add documentation for ACTN ess-record (activation flags) 2015-09-07 23:27:14 +02:00
launcher Fix the launcher's version label for builds with no git commit info 2015-08-06 02:54:47 +02:00
mwiniimporter Fix for possibly missing library on windows 2015-06-12 15:22:19 +02:00
niftest Removed now unneeded script 2015-08-07 20:53:43 -04:00
opencs get modifiers from event instead of from the application 2015-10-27 15:43:52 +01:00
openmw New water WIP 2015-10-29 00:25:23 +01:00
openmw_test_suite UnitTests: add another dialogue keyword test 2015-01-10 00:29:07 +01:00
wizard Build fixes for windows 2015-06-15 16:48:18 +02:00
doc.hpp