forked from teamnwah/openmw-tes3coop
This will prevent the server from overwriting a player's human form stats with their werewolf form stats. Additionally, share PlayerShapeshift packets last when exchanging data with another player. |
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|---|---|---|
| .. | ||
| actor | ||
| player | ||
| world | ||
| ActorProcessor.cpp | ||
| ActorProcessor.hpp | ||
| PlayerProcessor.cpp | ||
| PlayerProcessor.hpp | ||
| ProcessorInitializer.cpp | ||
| ProcessorInitializer.hpp | ||
| WorldProcessor.cpp | ||
| WorldProcessor.hpp | ||