openmw-tes3coop/libs/openengine/bullet
scrawl e1f4a7f647 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwgui/mainmenu.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/sky.cpp
	components/nif/nifkey.hpp
	components/nif/nifstream.hpp
	components/nifbullet/bulletnifloader.cpp
	components/nifogre/ogrenifloader.hpp
	libs/openengine/bullet/physic.cpp
	libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
..
BulletShapeLoader.cpp Remove bullet raycasting shapes, to be replaced with OSG ray casts 2015-05-01 21:43:21 +02:00
BulletShapeLoader.h Remove bullet raycasting shapes, to be replaced with OSG ray casts 2015-05-01 21:43:21 +02:00
physic.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-05-04 02:41:50 +02:00
physic.hpp Add bullet debug drawer 2015-05-03 00:39:01 +02:00
trace.cpp Ignore other actors in ActorTracer::findGround (Fixes #1472) 2014-10-03 15:37:32 +02:00
trace.h Implement collision script instructions (Fixes #1111) 2014-07-29 19:01:40 +02:00