forked from teamnwah/openmw-tes3coop
eb1c24ffe6
- Split video player to separate source files. - Move video player engine sources to extern/ (repository will be set up on github soon). - Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem). - Handle conversion of unsupported channel layouts via ffmpeg's swresample. |
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.. | ||
ffmpeg_decoder.cpp | ||
ffmpeg_decoder.hpp | ||
libavwrapper.cpp | ||
loudness.cpp | ||
loudness.hpp | ||
movieaudiofactory.cpp | ||
movieaudiofactory.hpp | ||
openal_output.cpp | ||
openal_output.hpp | ||
sound.cpp | ||
sound.hpp | ||
sound_decoder.hpp | ||
sound_output.hpp | ||
soundmanagerimp.cpp | ||
soundmanagerimp.hpp |