openmw-tes3coop/apps/openmw/mwworld
2017-02-23 09:19:09 +02:00
..
action.cpp Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 2017-01-18 21:57:50 +01:00
action.hpp Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 2017-01-18 21:57:50 +01:00
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp Update actionread.cpp 2017-02-12 17:17:33 +01:00
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp [Client] Reuse 1 BaseEvent over and over instead of creating new ones 2017-02-23 09:19:09 +02:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Reset fall height when teleporting (Fixes #2629) 2017-02-20 20:27:05 +01:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
cellpreloader.cpp Add CellPreloader::clear to avoid potential dangling CellStore pointer and to more aggressively clear preload state from a previous game 2017-02-09 04:03:38 +01:00
cellpreloader.hpp Add CellPreloader::clear to avoid potential dangling CellStore pointer and to more aggressively clear preload state from a previous game 2017-02-09 04:03:38 +01:00
cellref.cpp Merge pull request #113 from OpenMW/master 2016-12-17 23:27:09 +02:00
cellref.hpp Merge pull request #113 from OpenMW/master 2016-12-17 23:27:09 +02:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
cells.hpp
cellstore.cpp [Client] Fix crash on Linux 2017-02-22 16:30:07 +08:00
cellstore.hpp [Client] Make it possible to easily iterate through container items 2017-02-14 23:10:45 +02:00
cellvisitors.hpp
class.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
class.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
containerstore.cpp Use negative count when restocking item to ensure that its properly tracked (Fixes #3635) 2016-11-22 22:42:04 +01:00
containerstore.hpp Make actors with non-portable lights in inventory glow (Closes #2042, #3338) 2016-10-08 23:17:12 +02:00
contentloader.hpp
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
esmstore.hpp
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp
globals.hpp
inventorystore.cpp Merge pull request #159 from OpenMW/master 2017-02-19 23:47:32 +02:00
inventorystore.hpp Creatures now auto-equip shields (Fixes #3704) 2017-01-08 20:52:04 +01:00
livecellref.cpp Make player references cross exterior cells only when called by server 2016-07-20 03:26:25 +03:00
livecellref.hpp Add a CellRef to WorldEvent 2016-10-20 22:15:47 +03:00
localscripts.cpp LocalScripts: initialize mIter 2016-07-07 23:50:47 +08:00
localscripts.hpp
manualref.cpp Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
manualref.hpp
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp ESS-import: player is no longer disabled (Bug #3246) 2017-01-21 03:39:51 +01:00
player.hpp
projectilemanager.cpp Prevent AI actors from hitting unintended targets 2017-02-12 19:51:19 +09:00
projectilemanager.hpp Removed bad casts and unnecessary comments 2016-12-09 18:10:06 -07:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
scene.cpp [Client] Don't automatically rescale objects on cell change 2017-02-22 04:21:25 +02:00
scene.hpp Preload summoned creature models before the spell is cast 2017-02-20 19:58:00 +01:00
store.cpp Fix wasteful allocations in Store<Land>::search 2017-02-14 07:58:16 +01:00
store.hpp Return const Land in ESMStore 2017-02-14 07:58:16 +01:00
timestamp.cpp
timestamp.hpp
weather.cpp Fix weather sounds playing at full volume before fading in 2017-02-12 15:44:33 +01:00
weather.hpp
worldimp.cpp [Client] Reuse 1 BaseEvent over and over instead of creating new ones 2017-02-23 09:19:09 +02:00
worldimp.hpp Merge pull request #151 from OpenMW/master 2017-02-16 11:53:02 +02:00