forked from teamnwah/openmw-tes3coop
OSG 3.4 adds the ability to place Drawables directly in the scene graph, without a Geode decorating them. Leveraging this should give a small performance boost, because the redundant Geodes increase culling overhead. There is still an oustanding issue with the RemoveDrawableVisitor no longer working correctly, because Drawables can have multiple parents. |
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| .. | ||
| resourcesystem.cpp | ||
| resourcesystem.hpp | ||
| scenemanager.cpp | ||
| scenemanager.hpp | ||
| texturemanager.cpp | ||
| texturemanager.hpp | ||