openmw-tes3coop/apps/openmw/mwworld
PLkolek 8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
..
action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
cellfunctors.hpp
cells.cpp Fix inventory/container content loading so that it's done for dynamically spawned objects as well 2013-07-31 00:02:24 +02:00
cells.hpp Fix inventory/container content loading so that it's done for dynamically spawned objects as well 2013-07-31 00:02:24 +02:00
cellstore.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
cellstore.hpp
class.cpp Move getEvasion to CreatureStats 2013-08-02 00:21:01 -07:00
class.hpp Move getEvasion to CreatureStats 2013-08-02 00:21:01 -07:00
containerstore.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
containerstore.hpp
customdata.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp
inventorystore.hpp
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp
nullaction.hpp
physicssystem.cpp silenced some warnings 2013-08-03 15:26:53 +02:00
physicssystem.hpp Try to figure out what gets hit 2013-07-25 12:58:43 -07:00
player.cpp Handle the pick/probe in the character controller 2013-08-06 19:48:59 -07:00
player.hpp Handle the pick/probe in the character controller 2013-08-06 19:48:59 -07:00
ptr.cpp
ptr.hpp Ensure a valid CellStore for Ptr::isInCell 2013-08-06 19:49:01 -07:00
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Update the player's Ptr in mwrender when changing cells 2013-07-17 19:11:03 -07:00
scene.hpp
store.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
store.hpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp Restored window resizing 2013-07-29 02:32:08 +02:00
weather.hpp Implement the ModRegion script function 2013-07-27 07:10:18 -07:00
worldimp.cpp Implemented drowning. 2013-08-07 16:46:46 +02:00
worldimp.hpp Implemented drowning. 2013-08-07 16:46:46 +02:00