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mwbase
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Use the actor's Head position for Say streams
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2015-12-10 17:48:45 -08:00 |
mwclass
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Merge pull request #840 from scrawl/movedrefs
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2015-12-09 14:10:57 +01:00 |
mwdialogue
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Don't use tolower()
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2015-12-07 21:58:30 +01:00 |
mwgui
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Simplify the in-game texture options
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2015-12-13 15:02:36 -08:00 |
mwinput
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Print detected game controllers to the log file
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2015-12-09 14:33:02 +01:00 |
mwmechanics
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Fix improper handling of multiple AiFollow packages with the same target (Fixes #3077)
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2015-12-13 17:42:11 +01:00 |
mwphysics
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Fix coverity defects
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2015-12-08 21:12:05 +01:00 |
mwrender
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Separate and expand texture filtering options
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2015-12-13 11:25:01 -08:00 |
mwscript
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Merge pull request #840 from scrawl/movedrefs
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2015-12-09 14:10:57 +01:00 |
mwsound
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Stop the object's old say sound before playing the new one
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2015-12-11 15:49:45 -08:00 |
mwstate
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Write save games to a memory stream first
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2015-12-05 01:15:54 +01:00 |
mwworld
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Rename for clarity
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2015-12-12 22:37:23 +01:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Rename CellStore Functor to Visitor
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2015-12-06 18:13:04 +01:00 |
crashcatcher.cpp
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Revert debce0fb80 , use a sleep() to work around the X11 bug
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2015-11-28 05:42:05 +01:00 |
doc.hpp
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engine.cpp
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Separate and expand texture filtering options
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2015-12-13 11:25:01 -08:00 |
engine.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
main.cpp
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |