forked from teamnwah/openmw-tes3coop
just enable CMake option "OPENMW_OSX_DEPLOYMENT" and it will search plugins inside application bundle instead of Ogre prefix
12 lines
No EOL
199 B
C++
12 lines
No EOL
199 B
C++
#ifndef OGREPLUGIN_H
|
|
#define OGREPLUGIN_H
|
|
|
|
#include <string>
|
|
|
|
namespace Ogre {
|
|
class Root;
|
|
}
|
|
|
|
extern bool loadOgrePlugin(std::string pluginDir, std::string pluginName, Ogre::Root &ogreRoot);
|
|
|
|
#endif |