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36 lines
908 B
Rust
36 lines
908 B
Rust
5 years ago
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//! Networking primitives for TCP/UDP communication.
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//!
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//! For OS-specific networking primitives like Unix domain sockets, refer to the [`async_std::os`]
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//! module.
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//!
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//! This module is an async version of [`std::net`].
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//!
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//! [`async_std::os`]: ../os/index.html
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//! [`std::net`]: https://doc.rust-lang.org/std/net/index.html
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//!
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//! ## Examples
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//!
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//! A simple UDP echo server:
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//!
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//! ```no_run
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//! # #![feature(async_await)]
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//! use async_std::net::UdpSocket;
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//!
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//! # futures::executor::block_on(async {
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//! let socket = UdpSocket::bind("127.0.0.1:8080").await?;
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//! let mut buf = vec![0u8; 1024];
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//! loop {
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//! let (n, peer) = socket.recv_from(&mut buf).await?;
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//! socket.send_to(&buf[..n], &peer).await?;
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//! }
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//! # std::io::Result::Ok(())
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//! # }).unwrap();
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//! ```
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pub use tcp::{Incoming, TcpListener, TcpStream};
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pub use udp::UdpSocket;
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pub(crate) mod driver;
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mod tcp;
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mod udp;
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