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//! outlive its parent (the task that spawned it), unless this parent is the root task.
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//!
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//! The root task can also wait on the completion of the child task; a call to [`spawn`] produces a
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//! [`JoinHandle`], which provides implements `Future` and can be `await`ed:
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//! [`JoinHandle`], which implements `Future` and can be `await`ed:
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//!
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//! ```
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//! use async_std::task;
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