/// Set if the task is scheduled for running. /// /// A task is considered to be scheduled whenever its `Task` reference exists. It is in scheduled /// state at the moment of creation and when it gets unapused either by its `JoinHandle` or woken /// by a `Waker`. /// /// This flag can't be set when the task is completed. However, it can be set while the task is /// running, in which case it will be rescheduled as soon as polling finishes. pub(crate) const SCHEDULED: usize = 1 << 0; /// Set if the task is running. /// /// A task is running state while its future is being polled. /// /// This flag can't be set when the task is completed. However, it can be in scheduled state while /// it is running, in which case it will be rescheduled when it stops being polled. pub(crate) const RUNNING: usize = 1 << 1; /// Set if the task has been completed. /// /// This flag is set when polling returns `Poll::Ready`. The output of the future is then stored /// inside the task until it becomes stopped. In fact, `JoinHandle` picks the output up by marking /// the task as stopped. /// /// This flag can't be set when the task is scheduled or completed. pub(crate) const COMPLETED: usize = 1 << 2; /// Set if the task is closed. /// /// If a task is closed, that means its either cancelled or its output has been consumed by the /// `JoinHandle`. A task becomes closed when: /// /// 1. It gets cancelled by `Task::cancel()` or `JoinHandle::cancel()`. /// 2. Its output is awaited by the `JoinHandle`. /// 3. It panics while polling the future. /// 4. It is completed and the `JoinHandle` is dropped. pub(crate) const CLOSED: usize = 1 << 3; /// Set if the `JoinHandle` still exists. /// /// The `JoinHandle` is a special case in that it is only tracked by this flag, while all other /// task references (`Task` and `Waker`s) are tracked by the reference count. pub(crate) const HANDLE: usize = 1 << 4; /// Set if the `JoinHandle` is awaiting the output. /// /// This flag is set while there is a registered awaiter of type `Waker` inside the task. When the /// task gets closed or completed, we need to wake the awaiter. This flag can be used as a fast /// check that tells us if we need to wake anyone without acquiring the lock inside the task. pub(crate) const AWAITER: usize = 1 << 5; /// Set if the awaiter is locked. /// /// This lock is acquired before a new awaiter is registered or the existing one is woken. pub(crate) const LOCKED: usize = 1 << 6; /// A single reference. /// /// The lower bits in the state contain various flags representing the task state, while the upper /// bits contain the reference count. The value of `REFERENCE` represents a single reference in the /// total reference count. /// /// Note that the reference counter only tracks the `Task` and `Waker`s. The `JoinHandle` is /// tracked separately by the `HANDLE` flag. pub(crate) const REFERENCE: usize = 1 << 7;