use std::fmt; use std::pin::Pin; use std::time::Duration; use super::mutex::{guard_lock, MutexGuard}; use crate::future::{timeout, Future}; use crate::sync::WakerSet; use crate::task::{Context, Poll}; #[derive(Debug, PartialEq, Eq, Copy, Clone)] pub struct WaitTimeoutResult(bool); /// A type indicating whether a timed wait on a condition variable returned due to a time out or /// not impl WaitTimeoutResult { /// Returns `true` if the wait was known to have timed out. pub fn timed_out(self) -> bool { self.0 } } /// A Condition Variable /// /// This type is an async version of [`std::sync::Mutex`]. /// /// [`std::sync::Condvar`]: https://doc.rust-lang.org/std/sync/struct.Condvar.html /// /// # Examples /// /// ``` /// # async_std::task::block_on(async { /// # /// use std::sync::Arc; /// /// use async_std::sync::{Mutex, Condvar}; /// use async_std::task; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = pair.clone(); /// /// // Inside of our lock, spawn a new thread, and then wait for it to start. /// task::spawn(async move { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock().await; /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// let mut started = lock.lock().await; /// while !*started { /// started = cvar.wait(started).await; /// } /// /// # }) /// ``` pub struct Condvar { wakers: WakerSet, } unsafe impl Send for Condvar {} unsafe impl Sync for Condvar {} impl Default for Condvar { fn default() -> Self { Condvar::new() } } impl Condvar { /// Creates a new condition variable /// /// # Examples /// /// ``` /// use async_std::sync::Condvar; /// /// let cvar = Condvar::new(); /// ``` pub fn new() -> Self { Condvar { wakers: WakerSet::new(), } } /// Blocks the current task until this condition variable receives a notification. /// /// Unlike the std equivalent, this does not check that a single mutex is used at runtime. /// However, as a best practice avoid using with multiple mutexes. /// /// # Examples /// /// ``` /// # async_std::task::block_on(async { /// use std::sync::Arc; /// /// use async_std::sync::{Mutex, Condvar}; /// use async_std::task; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = pair.clone(); /// /// task::spawn(async move { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock().await; /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// let mut started = lock.lock().await; /// while !*started { /// started = cvar.wait(started).await; /// } /// # }) /// ``` #[allow(clippy::needless_lifetimes)] pub async fn wait<'a, T>(&self, guard: MutexGuard<'a, T>) -> MutexGuard<'a, T> { let mutex = guard_lock(&guard); self.await_notify(guard).await; mutex.lock().await } fn await_notify<'a, T>(&self, guard: MutexGuard<'a, T>) -> AwaitNotify<'_, 'a, T> { AwaitNotify { cond: self, guard: Some(guard), key: None, } } /// Blocks the current taks until this condition variable receives a notification and the /// required condition is met. Spurious wakeups are ignored and this function will only /// return once the condition has been met. /// /// # Examples /// /// ``` /// # async_std::task::block_on(async { /// # /// use std::sync::Arc; /// /// use async_std::sync::{Mutex, Condvar}; /// use async_std::task; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = pair.clone(); /// /// task::spawn(async move { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock().await; /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// // As long as the value inside the `Mutex` is `false`, we wait. /// let _guard = cvar.wait_until(lock.lock().await, |started| { *started }).await; /// # /// # }) /// ``` #[allow(clippy::needless_lifetimes)] pub async fn wait_until<'a, T, F>( &self, mut guard: MutexGuard<'a, T>, mut condition: F, ) -> MutexGuard<'a, T> where F: FnMut(&mut T) -> bool, { while !condition(&mut *guard) { guard = self.wait(guard).await; } guard } /// Waits on this condition variable for a notification, timing out after a specified duration. /// /// For these reasons `Condvar::wait_timeout_until` is recommended in most cases. /// /// # Examples /// /// ``` /// # async_std::task::block_on(async { /// # /// use std::sync::Arc; /// use std::time::Duration; /// /// use async_std::sync::{Mutex, Condvar}; /// use async_std::task; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = pair.clone(); /// /// task::spawn(async move { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock().await; /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // wait for the thread to start up /// let (lock, cvar) = &*pair; /// let mut started = lock.lock().await; /// loop { /// let result = cvar.wait_timeout(started, Duration::from_millis(10)).await; /// started = result.0; /// if *started == true { /// // We received the notification and the value has been updated, we can leave. /// break /// } /// } /// # /// # }) /// ``` #[allow(clippy::needless_lifetimes)] pub async fn wait_timeout<'a, T>( &self, guard: MutexGuard<'a, T>, dur: Duration, ) -> (MutexGuard<'a, T>, WaitTimeoutResult) { let mutex = guard_lock(&guard); match timeout(dur, self.wait(guard)).await { Ok(guard) => (guard, WaitTimeoutResult(false)), Err(_) => (mutex.lock().await, WaitTimeoutResult(true)), } } /// Waits on this condition variable for a notification, timing out after a specified duration. /// Spurious wakes will not cause this function to return. /// /// # Examples /// ``` /// # async_std::task::block_on(async { /// use std::sync::Arc; /// use std::time::Duration; /// /// use async_std::sync::{Mutex, Condvar}; /// use async_std::task; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = pair.clone(); /// /// task::spawn(async move { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock().await; /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // wait for the thread to start up /// let (lock, cvar) = &*pair; /// let result = cvar.wait_timeout_until( /// lock.lock().await, /// Duration::from_millis(100), /// |&mut started| started, /// ).await; /// if result.1.timed_out() { /// // timed-out without the condition ever evaluating to true. /// } /// // access the locked mutex via result.0 /// # }); /// ``` #[allow(clippy::needless_lifetimes)] pub async fn wait_timeout_until<'a, T, F>( &self, guard: MutexGuard<'a, T>, dur: Duration, condition: F, ) -> (MutexGuard<'a, T>, WaitTimeoutResult) where F: FnMut(&mut T) -> bool, { let mutex = guard_lock(&guard); match timeout(dur, self.wait_until(guard, condition)).await { Ok(guard) => (guard, WaitTimeoutResult(false)), Err(_) => (mutex.lock().await, WaitTimeoutResult(true)), } } /// Wakes up one blocked task on this condvar. /// /// # Examples /// /// ``` /// # fn main() { async_std::task::block_on(async { /// use std::sync::Arc; /// /// use async_std::sync::{Mutex, Condvar}; /// use async_std::task; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = pair.clone(); /// /// task::spawn(async move { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock().await; /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// let mut started = lock.lock().await; /// while !*started { /// started = cvar.wait(started).await; /// } /// # }) } /// ``` pub fn notify_one(&self) { self.wakers.notify_one(); } /// Wakes up all blocked tasks on this condvar. /// /// # Examples /// ``` /// # fn main() { async_std::task::block_on(async { /// # /// use std::sync::Arc; /// /// use async_std::sync::{Mutex, Condvar}; /// use async_std::task; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = pair.clone(); /// /// task::spawn(async move { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock().await; /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_all(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// let mut started = lock.lock().await; /// // As long as the value inside the `Mutex` is `false`, we wait. /// while !*started { /// started = cvar.wait(started).await; /// } /// # /// # }) } /// ``` pub fn notify_all(&self) { self.wakers.notify_all(); } } impl fmt::Debug for Condvar { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.pad("Condvar { .. }") } } /// A future that waits for another task to notify the condition variable. /// /// This is an internal future that `wait` and `wait_until` await on. struct AwaitNotify<'a, 'b, T> { /// The condition variable that we are waiting on cond: &'a Condvar, /// The lock used with `cond`. /// This will be released the first time the future is polled, /// after registering the context to be notified. guard: Option>, /// A key into the conditions variable's `WakerSet`. /// This is set to the index of the `Waker` for the context each time /// the future is polled and not completed. key: Option, } impl<'a, 'b, T> Future for AwaitNotify<'a, 'b, T> { type Output = (); fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll { match self.guard.take() { Some(_) => { self.key = Some(self.cond.wakers.insert(cx)); // the guard is dropped when we return, which frees the lock Poll::Pending } None => { if let Some(key) = self.key { if self.cond.wakers.remove_if_notified(key, cx) { self.key = None; Poll::Ready(()) } else { Poll::Pending } } else { // This should only happen if it is polled twice after receiving a notification Poll::Ready(()) } } } } } impl<'a, 'b, T> Drop for AwaitNotify<'a, 'b, T> { fn drop(&mut self) { if let Some(key) = self.key { self.cond.wakers.cancel(key); } } }