mirror of
https://github.com/async-rs/async-std.git
synced 2025-04-12 19:36:45 +00:00
122 lines
3.6 KiB
Rust
122 lines
3.6 KiB
Rust
use std::sync::atomic::{AtomicUsize, Ordering};
|
|
use std::thread;
|
|
use std::time::Duration;
|
|
|
|
use crossbeam_channel::{unbounded, Receiver, Sender};
|
|
use once_cell::sync::Lazy;
|
|
|
|
use crate::task::{JoinHandle, Task};
|
|
use crate::utils::abort_on_panic;
|
|
|
|
/// Spawns a blocking task.
|
|
///
|
|
/// The task will be spawned onto a thread pool specifically dedicated to blocking tasks. This
|
|
/// is useful to prevent long-running synchronous operations from blocking the main futures
|
|
/// executor.
|
|
///
|
|
/// See also: [`task::block_on`], [`task::spawn`].
|
|
///
|
|
/// [`task::block_on`]: fn.block_on.html
|
|
/// [`task::spawn`]: fn.spawn.html
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// Basic usage:
|
|
///
|
|
/// ```
|
|
/// # #[cfg(feature = "unstable")]
|
|
/// # async_std::task::block_on(async {
|
|
/// #
|
|
/// use async_std::task;
|
|
///
|
|
/// task::spawn_blocking(|| {
|
|
/// println!("long-running task here");
|
|
/// })
|
|
/// .await;
|
|
/// #
|
|
/// # })
|
|
/// ```
|
|
#[cfg_attr(feature = "docs", doc(cfg(unstable)))]
|
|
#[inline]
|
|
pub fn spawn_blocking<F, T>(f: F) -> JoinHandle<T>
|
|
where
|
|
F: FnOnce() -> T + Send + 'static,
|
|
T: Send + 'static,
|
|
{
|
|
let schedule = |task| POOL.sender.send(task).unwrap();
|
|
let (task, handle) = async_task::spawn(async { f() }, schedule, Task::new(None));
|
|
task.schedule();
|
|
JoinHandle::new(handle)
|
|
}
|
|
|
|
type Runnable = async_task::Task<Task>;
|
|
|
|
struct Pool {
|
|
sender: Sender<Runnable>,
|
|
receiver: Receiver<Runnable>,
|
|
}
|
|
|
|
/// The number of sleeping worker threads.
|
|
static SLEEPING: AtomicUsize = AtomicUsize::new(0);
|
|
|
|
static POOL: Lazy<Pool> = Lazy::new(|| {
|
|
// Start a single worker thread waiting for the first task.
|
|
start_thread();
|
|
|
|
let (sender, receiver) = unbounded();
|
|
Pool { sender, receiver }
|
|
});
|
|
|
|
fn start_thread() {
|
|
SLEEPING.fetch_add(1, Ordering::SeqCst);
|
|
let timeout = Duration::from_secs(1);
|
|
|
|
thread::Builder::new()
|
|
.name("async-std/blocking".to_string())
|
|
.spawn(move || {
|
|
loop {
|
|
let mut task = match POOL.receiver.recv_timeout(timeout) {
|
|
Ok(task) => task,
|
|
Err(_) => {
|
|
// Check whether this is the last sleeping thread.
|
|
if SLEEPING.fetch_sub(1, Ordering::SeqCst) == 1 {
|
|
// If so, then restart the thread to make sure there is always at least
|
|
// one sleeping thread.
|
|
if SLEEPING.compare_and_swap(0, 1, Ordering::SeqCst) == 0 {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Stop the thread.
|
|
return;
|
|
}
|
|
};
|
|
|
|
// If there are no sleeping threads, then start one to make sure there is always at
|
|
// least one sleeping thread.
|
|
if SLEEPING.fetch_sub(1, Ordering::SeqCst) == 1 {
|
|
start_thread();
|
|
}
|
|
|
|
loop {
|
|
// Run the task.
|
|
abort_on_panic(|| task.run());
|
|
|
|
// Try taking another task if there are any available.
|
|
task = match POOL.receiver.try_recv() {
|
|
Ok(task) => task,
|
|
Err(_) => break,
|
|
};
|
|
}
|
|
|
|
// If there is at least one sleeping thread, stop this thread instead of putting it
|
|
// to sleep.
|
|
if SLEEPING.load(Ordering::SeqCst) > 0 {
|
|
return;
|
|
}
|
|
|
|
SLEEPING.fetch_add(1, Ordering::SeqCst);
|
|
}
|
|
})
|
|
.expect("cannot start a blocking thread");
|
|
}
|