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34 lines
621 B
C++
34 lines
621 B
C++
9 years ago
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#ifndef OPENMW_COMPONENTS_MYGUIPLATFORM_ADDITIVELAYER
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#define OPENMW_COMPONENTS_MYGUIPLATFORM_ADDITIVELAYER
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#include <MyGUI_OverlappedLayer.h>
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#include <osg/ref_ptr>
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namespace osg
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{
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class StateSet;
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}
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namespace osgMyGUI
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{
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/// @brief A Layer rendering with additive blend mode.
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class AdditiveLayer : public MyGUI::OverlappedLayer
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{
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public:
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MYGUI_RTTI_DERIVED( AdditiveLayer )
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AdditiveLayer();
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~AdditiveLayer();
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virtual void renderToTarget(MyGUI::IRenderTarget* _target, bool _update);
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private:
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osg::ref_ptr<osg::StateSet> mStateSet;
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};
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}
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#endif
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