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#include "myguidatamanager.hpp"
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#include <MyGUI_DataFileStream.h>
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#include <boost/filesystem.hpp>
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#include <boost/filesystem/fstream.hpp>
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#include <components/debug/debuglog.hpp>
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namespace osgMyGUI
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{
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void DataManager::setResourcePath(const std::string &path)
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{
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mResourcePath = path;
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}
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MyGUI::IDataStream *DataManager::getData(const std::string &name) OPENMW_MYGUI_CONST_GETTER_3_4_1
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{
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std::string fullpath = getDataPath(name);
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std::unique_ptr<boost::filesystem::ifstream> stream;
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stream.reset(new boost::filesystem::ifstream);
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stream->open(fullpath, std::ios::binary);
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if (stream->fail())
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{
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Log(Debug::Error) << "DataManager::getData: Failed to open '" << name << "'";
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return nullptr;
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}
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return new MyGUI::DataFileStream(stream.release());
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}
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void DataManager::freeData(MyGUI::IDataStream *data)
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{
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delete data;
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}
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bool DataManager::isDataExist(const std::string &name) OPENMW_MYGUI_CONST_GETTER_3_4_1
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{
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std::string fullpath = mResourcePath + "/" + name;
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return boost::filesystem::exists(fullpath);
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}
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const MyGUI::VectorString &DataManager::getDataListNames(const std::string &pattern) OPENMW_MYGUI_CONST_GETTER_3_4_1
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{
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// TODO: pattern matching (unused?)
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static MyGUI::VectorString strings;
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strings.clear();
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strings.push_back(getDataPath(pattern));
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return strings;
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}
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const std::string &DataManager::getDataPath(const std::string &name) OPENMW_MYGUI_CONST_GETTER_3_4_1
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{
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static std::string result;
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result.clear();
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if (!isDataExist(name))
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{
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return result;
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}
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result = mResourcePath + "/" + name;
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return result;
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}
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}
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