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openmw-tes3mp/components/nif/niffile.cpp

352 lines
19 KiB
C++

#include "niffile.hpp"
#include "effect.hpp"
#include <array>
#include <map>
#include <sstream>
namespace Nif
{
/// Open a NIF stream. The name is used for error messages.
NIFFile::NIFFile(Files::IStreamPtr stream, const std::string &name)
: filename(name)
{
parse(stream);
}
NIFFile::~NIFFile()
{
for (Record* record : records)
delete record;
}
template <typename NodeType> static Record* construct() { return new NodeType; }
struct RecordFactoryEntry {
using create_t = Record* (*)();
create_t mCreate;
RecordType mType;
};
///These are all the record types we know how to read.
static std::map<std::string,RecordFactoryEntry> makeFactory()
{
std::map<std::string,RecordFactoryEntry> factory;
factory["NiNode"] = {&construct <NiNode> , RC_NiNode };
factory["NiSwitchNode"] = {&construct <NiSwitchNode> , RC_NiSwitchNode };
factory["NiLODNode"] = {&construct <NiLODNode> , RC_NiLODNode };
factory["AvoidNode"] = {&construct <NiNode> , RC_AvoidNode };
factory["NiCollisionSwitch"] = {&construct <NiNode> , RC_NiCollisionSwitch };
factory["NiBSParticleNode"] = {&construct <NiNode> , RC_NiBSParticleNode };
factory["NiBSAnimationNode"] = {&construct <NiNode> , RC_NiBSAnimationNode };
factory["NiBillboardNode"] = {&construct <NiNode> , RC_NiBillboardNode };
factory["NiTriShape"] = {&construct <NiTriShape> , RC_NiTriShape };
factory["NiTriStrips"] = {&construct <NiTriStrips> , RC_NiTriStrips };
factory["NiLines"] = {&construct <NiLines> , RC_NiLines };
factory["NiParticles"] = {&construct <NiParticles> , RC_NiParticles };
factory["NiRotatingParticles"] = {&construct <NiParticles> , RC_NiParticles };
factory["NiAutoNormalParticles"] = {&construct <NiParticles> , RC_NiParticles };
factory["NiCamera"] = {&construct <NiCamera> , RC_NiCamera };
factory["RootCollisionNode"] = {&construct <NiNode> , RC_RootCollisionNode };
factory["NiTexturingProperty"] = {&construct <NiTexturingProperty> , RC_NiTexturingProperty };
factory["NiFogProperty"] = {&construct <NiFogProperty> , RC_NiFogProperty };
factory["NiMaterialProperty"] = {&construct <NiMaterialProperty> , RC_NiMaterialProperty };
factory["NiZBufferProperty"] = {&construct <NiZBufferProperty> , RC_NiZBufferProperty };
factory["NiAlphaProperty"] = {&construct <NiAlphaProperty> , RC_NiAlphaProperty };
factory["NiVertexColorProperty"] = {&construct <NiVertexColorProperty> , RC_NiVertexColorProperty };
factory["NiShadeProperty"] = {&construct <NiShadeProperty> , RC_NiShadeProperty };
factory["NiDitherProperty"] = {&construct <NiDitherProperty> , RC_NiDitherProperty };
factory["NiWireframeProperty"] = {&construct <NiWireframeProperty> , RC_NiWireframeProperty };
factory["NiSpecularProperty"] = {&construct <NiSpecularProperty> , RC_NiSpecularProperty };
factory["NiStencilProperty"] = {&construct <NiStencilProperty> , RC_NiStencilProperty };
factory["NiVisController"] = {&construct <NiVisController> , RC_NiVisController };
factory["NiGeomMorpherController"] = {&construct <NiGeomMorpherController> , RC_NiGeomMorpherController };
factory["NiKeyframeController"] = {&construct <NiKeyframeController> , RC_NiKeyframeController };
factory["NiAlphaController"] = {&construct <NiAlphaController> , RC_NiAlphaController };
factory["NiRollController"] = {&construct <NiRollController> , RC_NiRollController };
factory["NiUVController"] = {&construct <NiUVController> , RC_NiUVController };
factory["NiPathController"] = {&construct <NiPathController> , RC_NiPathController };
factory["NiMaterialColorController"] = {&construct <NiMaterialColorController> , RC_NiMaterialColorController };
factory["NiBSPArrayController"] = {&construct <NiBSPArrayController> , RC_NiBSPArrayController };
factory["NiParticleSystemController"] = {&construct <NiParticleSystemController> , RC_NiParticleSystemController };
factory["NiFlipController"] = {&construct <NiFlipController> , RC_NiFlipController };
factory["NiAmbientLight"] = {&construct <NiLight> , RC_NiLight };
factory["NiDirectionalLight"] = {&construct <NiLight> , RC_NiLight };
factory["NiPointLight"] = {&construct <NiPointLight> , RC_NiLight };
factory["NiSpotLight"] = {&construct <NiSpotLight> , RC_NiLight };
factory["NiTextureEffect"] = {&construct <NiTextureEffect> , RC_NiTextureEffect };
factory["NiVertWeightsExtraData"] = {&construct <NiVertWeightsExtraData> , RC_NiVertWeightsExtraData };
factory["NiTextKeyExtraData"] = {&construct <NiTextKeyExtraData> , RC_NiTextKeyExtraData };
factory["NiStringExtraData"] = {&construct <NiStringExtraData> , RC_NiStringExtraData };
factory["NiGravity"] = {&construct <NiGravity> , RC_NiGravity };
factory["NiPlanarCollider"] = {&construct <NiPlanarCollider> , RC_NiPlanarCollider };
factory["NiSphericalCollider"] = {&construct <NiSphericalCollider> , RC_NiSphericalCollider };
factory["NiParticleGrowFade"] = {&construct <NiParticleGrowFade> , RC_NiParticleGrowFade };
factory["NiParticleColorModifier"] = {&construct <NiParticleColorModifier> , RC_NiParticleColorModifier };
factory["NiParticleRotation"] = {&construct <NiParticleRotation> , RC_NiParticleRotation };
factory["NiFloatData"] = {&construct <NiFloatData> , RC_NiFloatData };
factory["NiTriShapeData"] = {&construct <NiTriShapeData> , RC_NiTriShapeData };
factory["NiTriStripsData"] = {&construct <NiTriStripsData> , RC_NiTriStripsData };
factory["NiLinesData"] = {&construct <NiLinesData> , RC_NiLinesData };
factory["NiVisData"] = {&construct <NiVisData> , RC_NiVisData };
factory["NiColorData"] = {&construct <NiColorData> , RC_NiColorData };
factory["NiPixelData"] = {&construct <NiPixelData> , RC_NiPixelData };
factory["NiMorphData"] = {&construct <NiMorphData> , RC_NiMorphData };
factory["NiKeyframeData"] = {&construct <NiKeyframeData> , RC_NiKeyframeData };
factory["NiSkinData"] = {&construct <NiSkinData> , RC_NiSkinData };
factory["NiUVData"] = {&construct <NiUVData> , RC_NiUVData };
factory["NiPosData"] = {&construct <NiPosData> , RC_NiPosData };
factory["NiParticlesData"] = {&construct <NiParticlesData> , RC_NiParticlesData };
factory["NiRotatingParticlesData"] = {&construct <NiRotatingParticlesData> , RC_NiParticlesData };
factory["NiAutoNormalParticlesData"] = {&construct <NiParticlesData> , RC_NiParticlesData };
factory["NiSequenceStreamHelper"] = {&construct <NiSequenceStreamHelper> , RC_NiSequenceStreamHelper };
factory["NiSourceTexture"] = {&construct <NiSourceTexture> , RC_NiSourceTexture };
factory["NiSkinInstance"] = {&construct <NiSkinInstance> , RC_NiSkinInstance };
factory["NiLookAtController"] = {&construct <NiLookAtController> , RC_NiLookAtController };
factory["NiPalette"] = {&construct <NiPalette> , RC_NiPalette };
factory["NiIntegerExtraData"] = {&construct <NiIntegerExtraData> , RC_NiIntegerExtraData };
factory["NiIntegersExtraData"] = {&construct <NiIntegersExtraData> , RC_NiIntegersExtraData };
factory["NiBinaryExtraData"] = {&construct <NiBinaryExtraData> , RC_NiBinaryExtraData };
factory["NiBooleanExtraData"] = {&construct <NiBooleanExtraData> , RC_NiBooleanExtraData };
factory["NiVectorExtraData"] = {&construct <NiVectorExtraData> , RC_NiVectorExtraData };
factory["NiColorExtraData"] = {&construct <NiVectorExtraData> , RC_NiColorExtraData };
factory["NiFloatExtraData"] = {&construct <NiFloatExtraData> , RC_NiFloatExtraData };
factory["NiFloatsExtraData"] = {&construct <NiFloatsExtraData> , RC_NiFloatsExtraData };
factory["NiStringPalette"] = {&construct <NiStringPalette> , RC_NiStringPalette };
factory["NiBoolData"] = {&construct <NiBoolData> , RC_NiBoolData };
factory["NiSkinPartition"] = {&construct <NiSkinPartition> , RC_NiSkinPartition };
factory["BSXFlags"] = {&construct <NiIntegerExtraData> , RC_BSXFlags };
factory["BSBound"] = {&construct <BSBound> , RC_BSBound };
factory["NiTransformData"] = {&construct <NiKeyframeData> , RC_NiKeyframeData };
factory["BSFadeNode"] = {&construct <NiNode> , RC_NiNode };
factory["bhkBlendController"] = {&construct <bhkBlendController> , RC_bhkBlendController };
factory["NiFloatInterpolator"] = {&construct <NiFloatInterpolator> , RC_NiFloatInterpolator };
factory["NiBoolInterpolator"] = {&construct <NiBoolInterpolator> , RC_NiBoolInterpolator };
factory["NiPoint3Interpolator"] = {&construct <NiPoint3Interpolator> , RC_NiPoint3Interpolator };
factory["NiTransformController"] = {&construct <NiKeyframeController> , RC_NiKeyframeController };
factory["NiTransformInterpolator"] = {&construct <NiTransformInterpolator> , RC_NiTransformInterpolator };
factory["NiColorInterpolator"] = {&construct <NiColorInterpolator> , RC_NiColorInterpolator };
factory["BSShaderTextureSet"] = {&construct <BSShaderTextureSet> , RC_BSShaderTextureSet };
factory["BSLODTriShape"] = {&construct <BSLODTriShape> , RC_BSLODTriShape };
factory["BSShaderProperty"] = {&construct <BSShaderProperty> , RC_BSShaderProperty };
factory["BSShaderPPLightingProperty"] = {&construct <BSShaderPPLightingProperty> , RC_BSShaderPPLightingProperty };
factory["BSShaderNoLightingProperty"] = {&construct <BSShaderNoLightingProperty> , RC_BSShaderNoLightingProperty };
return factory;
}
///Make the factory map used for parsing the file
static const std::map<std::string,RecordFactoryEntry> factories = makeFactory();
std::string NIFFile::printVersion(unsigned int version)
{
int major = (version >> 24) & 0xFF;
int minor = (version >> 16) & 0xFF;
int patch = (version >> 8) & 0xFF;
int rev = version & 0xFF;
std::stringstream stream;
stream << major << "." << minor << "." << patch << "." << rev;
return stream.str();
}
void NIFFile::parse(Files::IStreamPtr stream)
{
NIFStream nif (this, stream);
// Check the header string
std::string head = nif.getVersionString();
static const std::array<std::string, 2> verStrings =
{
"NetImmerse File Format",
"Gamebryo File Format"
};
bool supported = false;
for (const std::string& verString : verStrings)
{
supported = (head.compare(0, verString.size(), verString) == 0);
if (supported)
break;
}
if (!supported)
fail("Invalid NIF header: " + head);
supported = false;
// Get BCD version
ver = nif.getUInt();
// 4.0.0.0 is an older, practically identical version of the format.
// It's not used by Morrowind assets but Morrowind supports it.
static const std::array<uint32_t, 2> supportedVers =
{
NIFStream::generateVersion(4,0,0,0),
VER_MW
};
for (uint32_t supportedVer : supportedVers)
{
supported = (ver == supportedVer);
if (supported)
break;
}
if (!supported)
{
if (sLoadUnsupportedFiles)
warn("Unsupported NIF version: " + printVersion(ver) + ". Proceed with caution!");
else
fail("Unsupported NIF version: " + printVersion(ver));
}
// NIF data endianness
if (ver >= NIFStream::generateVersion(20,0,0,4))
{
unsigned char endianness = nif.getChar();
if (endianness == 0)
fail("Big endian NIF files are unsupported");
}
// User version
if (ver > NIFStream::generateVersion(10,0,1,8))
userVer = nif.getUInt();
// Number of records
const std::size_t recNum = nif.getUInt();
records.resize(recNum);
// Bethesda stream header
// It contains Bethesda format version and (useless) export information
if (ver == VER_OB_OLD ||
(userVer >= 3 && ((ver == VER_OB || ver == VER_BGS)
|| (ver >= NIFStream::generateVersion(10,1,0,0) && ver <= NIFStream::generateVersion(20,0,0,4) && userVer <= 11))))
{
bethVer = nif.getUInt();
nif.getExportString(); // Author
if (bethVer > BETHVER_FO4)
nif.getUInt(); // Unknown
nif.getExportString(); // Process script
nif.getExportString(); // Export script
if (bethVer == BETHVER_FO4)
nif.getExportString(); // Max file path
}
std::vector<std::string> recTypes;
std::vector<unsigned short> recTypeIndices;
const bool hasRecTypeListings = ver >= NIFStream::generateVersion(5,0,0,1);
if (hasRecTypeListings)
{
unsigned short recTypeNum = nif.getUShort();
if (recTypeNum) // Record type list
nif.getSizedStrings(recTypes, recTypeNum);
if (recNum) // Record type mapping for each record
nif.getUShorts(recTypeIndices, recNum);
if (ver >= NIFStream::generateVersion(5,0,0,6)) // Groups
{
if (ver >= NIFStream::generateVersion(20,1,0,1)) // String table
{
if (ver >= NIFStream::generateVersion(20,2,0,5) && recNum) // Record sizes
{
std::vector<unsigned int> recSizes; // Currently unused
nif.getUInts(recSizes, recNum);
}
const std::size_t stringNum = nif.getUInt();
nif.getUInt(); // Max string length
if (stringNum)
nif.getSizedStrings(strings, stringNum);
}
std::vector<unsigned int> groups; // Currently unused
unsigned int groupNum = nif.getUInt();
if (groupNum)
nif.getUInts(groups, groupNum);
}
}
const bool hasRecordSeparators = ver >= NIFStream::generateVersion(10,0,0,0) && ver < NIFStream::generateVersion(10,2,0,0);
for (std::size_t i = 0; i < recNum; i++)
{
Record *r = nullptr;
std::string rec = hasRecTypeListings ? recTypes[recTypeIndices[i]] : nif.getString();
if(rec.empty())
{
std::stringstream error;
error << "Record number " << i << " out of " << recNum << " is blank.";
fail(error.str());
}
// Record separator. Some Havok records in Oblivion do not have it.
if (hasRecordSeparators && rec.compare(0, 3, "bhk"))
{
if (nif.getInt())
{
std::stringstream warning;
warning << "Record number " << i << " out of " << recNum << " is preceded by a non-zero separator.";
warn(warning.str());
}
}
std::map<std::string,RecordFactoryEntry>::const_iterator entry = factories.find(rec);
if (entry != factories.end())
{
r = entry->second.mCreate ();
r->recType = entry->second.mType;
}
else
fail("Unknown record type " + rec);
if (!supported)
Log(Debug::Verbose) << "NIF Debug: Reading record of type " << rec << ", index " << i << " (" << filename << ")";
assert(r != nullptr);
assert(r->recType != RC_MISSING);
r->recName = rec;
r->recIndex = i;
records[i] = r;
r->read(&nif);
}
const std::size_t rootNum = nif.getUInt();
roots.resize(rootNum);
//Determine which records are roots
for (std::size_t i = 0; i < rootNum; i++)
{
int idx = nif.getInt();
if (idx >= 0 && static_cast<std::size_t>(idx) < records.size())
{
roots[i] = records[idx];
}
else
{
roots[i] = nullptr;
warn("Root " + std::to_string(i + 1) + " does not point to a record: index " + std::to_string(idx));
}
}
// Once parsing is done, do post-processing.
for (Record* record : records)
record->post(this);
}
void NIFFile::setUseSkinning(bool skinning)
{
mUseSkinning = skinning;
}
bool NIFFile::getUseSkinning() const
{
return mUseSkinning;
}
bool NIFFile::sLoadUnsupportedFiles = false;
void NIFFile::setLoadUnsupportedFiles(bool load)
{
sLoadUnsupportedFiles = load;
}
}