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#ifndef SETTINGSPAGE_HPP
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#define SETTINGSPAGE_HPP
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#include <QWidget>
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#include <QProcess>
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#include <components/process/processinvoker.hpp>
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#include "ui_settingspage.h"
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#include "maindialog.hpp"
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namespace Files { struct ConfigurationManager; }
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namespace Config { class GameSettings;
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class LauncherSettings; }
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namespace Launcher
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{
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class TextInputDialog;
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class SettingsPage : public QWidget, private Ui::SettingsPage
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{
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Q_OBJECT
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public:
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SettingsPage(Files::ConfigurationManager &cfg, Config::GameSettings &gameSettings,
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Config::LauncherSettings &launcherSettings, MainDialog *parent = 0);
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~SettingsPage();
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void saveSettings();
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bool loadSettings();
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/// set progress bar on page to 0%
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void resetProgressBar();
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private slots:
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void on_wizardButton_clicked();
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void on_importerButton_clicked();
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void on_browseButton_clicked();
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void wizardStarted();
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void wizardFinished(int exitCode, QProcess::ExitStatus exitStatus);
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void importerStarted();
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void importerFinished(int exitCode, QProcess::ExitStatus exitStatus);
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void updateOkButton(const QString &text);
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private:
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Process::ProcessInvoker *mWizardInvoker;
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Process::ProcessInvoker *mImporterInvoker;
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Files::ConfigurationManager &mCfgMgr;
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Config::GameSettings &mGameSettings;
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Config::LauncherSettings &mLauncherSettings;
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MainDialog *mMain;
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TextInputDialog *mProfileDialog;
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};
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}
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#endif // SETTINGSPAGE_HPP
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