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openmw-tes3mp/apps/openmw/mwvr/vrshadow.hpp

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#ifndef MWVR_VRSHADOW_H
#define MWVR_VRSHADOW_H
#include <osg/Camera>
#include <osgViewer/Viewer>
#include <components/sceneutil/mwshadowtechnique.hpp>
namespace MWVR
{
class UpdateShadowMapSlaveCallback : public osg::View::Slave::UpdateSlaveCallback
{
public:
void updateSlave(osg::View& view, osg::View::Slave& slave) override;
};
class VrShadow
{
using SharedShadowMapConfig = SceneUtil::MWShadowTechnique::SharedShadowMapConfig;
public:
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VrShadow();
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void configureShadowsForCamera(osg::Camera* camera, bool master);
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void updateShadowConfig(osg::View& view);
private:
osg::ref_ptr<SharedShadowMapConfig> mMasterConfig;
osg::ref_ptr<SharedShadowMapConfig> mSlaveConfig;
};
}
#endif