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91 lines
2.4 KiB
C++
91 lines
2.4 KiB
C++
14 years ago
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/**
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* Open Morrowind - an opensource Elder Scrolls III: Morrowind
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* engine implementation.
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*
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* Copyright (C) 2011 Open Morrowind Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \file components/files/windowspath.hpp */
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#ifndef COMPONENTS_FILES_WINDOWSPATH_HPP
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#define COMPONENTS_FILES_WINDOWSPATH_HPP
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#if defined(_WIN32) || defined(__WINDOWS__)
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#include <boost/filesystem.hpp>
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/**
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* \namespace Files
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*/
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namespace Files
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{
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/**
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* \struct WindowsPath
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*/
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struct WindowsPath
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{
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/**
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* \brief Returns "X:\Documents And Settings\<User name>\My Documents\My Games\"
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getLocalConfigPath() const;
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/**
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* \brief Returns "X:\Program Files\"
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getGlobalConfigPath() const;
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/**
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* \brief Return runtime configuration path which is a location where
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* an application was started
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getRuntimeConfigPath() const;
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/**
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* \brief Return same path like getLocalConfigPath
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getLocalDataPath() const;
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/**
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* \brief Return same path like getGlobalConfigPath
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getGlobalDataPath() const;
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/**
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* \brief Return runtime data path which is a location where
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* an application was started with 'data' suffix.
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getRuntimeDataPath() const;
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};
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} /* namespace Files */
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#endif /* defined(_WIN32) || defined(__WINDOWS__) */
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#endif /* COMPONENTS_FILES_WINDOWSPATH_HPP */
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