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openmw-tes3mp/apps/openmw/mwgui/messagebox.hpp

108 lines
3.0 KiB
C++

#ifndef MWGUI_MESSAGE_BOX_H
#define MWGUI_MESSAGE_BOX_H
#include <openengine/gui/layout.hpp>
#include "window_base.hpp"
#include "../mwbase/windowmanager.hpp"
#undef MessageBox
namespace MyGUI
{
class Widget;
class Button;
class EditBox;
}
namespace MWGui
{
class InteractiveMessageBox;
class MessageBoxManager;
class MessageBox;
struct MessageBoxManagerTimer {
float current;
float max;
MessageBox *messageBox;
};
class MessageBoxManager
{
public:
MessageBoxManager (MWBase::WindowManager* windowManager);
void onFrame (float frameDuration);
void createMessageBox (const std::string& message);
bool createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons);
bool isInteractiveMessageBox ();
void removeMessageBox (float time, MessageBox *msgbox);
bool removeMessageBox (MessageBox *msgbox);
void setMessageBoxSpeed (int speed);
void enterPressed();
int readPressedButton ();
typedef MyGUI::delegates::CMultiDelegate1<int> EventHandle_Int;
// Note: this delegate unassigns itself after it was fired, i.e. works once.
EventHandle_Int eventButtonPressed;
void onButtonPressed(int button) { eventButtonPressed(button); eventButtonPressed.clear(); }
MWBase::WindowManager *mWindowManager;
private:
std::vector<MessageBox*> mMessageBoxes;
InteractiveMessageBox* mInterMessageBoxe;
std::vector<MessageBoxManagerTimer> mTimers;
float mMessageBoxSpeed;
};
class MessageBox : public OEngine::GUI::Layout
{
public:
MessageBox (MessageBoxManager& parMessageBoxManager, const std::string& message);
void setMessage (const std::string& message);
int getHeight ();
void update (int height);
bool mMarkedToDelete;
protected:
MessageBoxManager& mMessageBoxManager;
int mHeight;
const std::string& mMessage;
MyGUI::EditBox* mMessageWidget;
int mFixedWidth;
int mBottomPadding;
int mNextBoxPadding;
};
class InteractiveMessageBox : public WindowModal
{
public:
InteractiveMessageBox (MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons);
void enterPressed ();
void mousePressed (MyGUI::Widget* _widget);
int readPressedButton ();
bool mMarkedToDelete;
private:
void buttonActivated (MyGUI::Widget* _widget);
MessageBoxManager& mMessageBoxManager;
MyGUI::EditBox* mMessageWidget;
MyGUI::Widget* mButtonsWidget;
std::vector<MyGUI::Button*> mButtons;
int mTextButtonPadding;
int mButtonPressed;
};
}
#endif