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openmw-tes3mp/components/esm/doorstate.hpp

29 lines
543 B
C++

#ifndef OPENMW_ESM_DOORSTATE_H
#define OPENMW_ESM_DOORSTATE_H
#include "objectstate.hpp"
namespace ESM
{
// format 0, saved games only
struct DoorState : public ObjectState
{
int mDoorState = 0;
virtual void load (ESMReader &esm);
virtual void save (ESMWriter &esm, bool inInventory = false) const;
virtual DoorState& asDoorState()
{
return *this;
}
virtual const DoorState& asDoorState() const
{
return *this;
}
};
}
#endif