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openmw-tes3mp/apps/openmw-mp/Script/Functions/Books.cpp

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#include "Books.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
#include <apps/openmw-mp/Networking.hpp>
using namespace mwmp;
void BookFunctions::InitializeBookChanges(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
return player->bookChanges.books.clear();
}
unsigned int BookFunctions::GetBookChangesSize(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->bookChanges.count;
}
void BookFunctions::AddBook(unsigned short pid, const char* bookId) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::Book book;
book.bookId = bookId;
player->bookChanges.books.push_back(book);
}
const char *BookFunctions::GetBookId(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, "");
if (i >= player->bookChanges.count)
return "invalid";
return player->bookChanges.books.at(i).bookId.c_str();
}
void BookFunctions::SendBookChanges(unsigned short pid, bool toOthers) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_BOOK)->setPlayer(player);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_BOOK)->Send(toOthers);
}