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#ifndef MWGUI_TOOLTIPS_H
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#define MWGUI_TOOLTIPS_H
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#include <openengine/gui/layout.hpp>
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#include "../mwworld/ptr.hpp"
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namespace MWGui
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{
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class WindowManager;
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class ToolTips : public OEngine::GUI::Layout
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{
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public:
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ToolTips(WindowManager* windowManager);
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void onFrame(float frameDuration);
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void enterGameMode();
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void enterGuiMode();
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void setFocusObject(const MWWorld::Ptr& focus);
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void adjustScreen(int screenWidth, int screenHeight);
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private:
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MyGUI::EditBox* mTextToolTip;
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MyGUI::Widget* mTextToolTipBox;
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MyGUI::Widget* mDynamicToolTipBox;
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WindowManager* mWindowManager;
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MWWorld::Ptr mFocusObject;
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void findImageExtension(std::string& image);
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MyGUI::IntSize getToolTipViaPtr ();
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///< @return requested tooltip size
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MyGUI::IntSize createImageToolTip(const std::string& caption, const std::string& image, const std::string& text);
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///< @return requested tooltip size
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MyGUI::IntSize createToolTip(const std::string& caption, const std::string& text);
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///< @return requested tooltip size
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std::string getValueString(const int value);
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///< get "Value: X" string or "" if value is 0
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std::string toString(const float value);
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std::string toString(const int value);
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bool mGameMode;
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};
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}
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#endif
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