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58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
7 years ago
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#include "recastmeshmanager.hpp"
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#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
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namespace DetourNavigator
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{
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RecastMeshManager::RecastMeshManager(const Settings& settings)
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: mShouldRebuild(false)
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, mMeshBuilder(settings)
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{
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}
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bool RecastMeshManager::addObject(std::size_t id, const btHeightfieldTerrainShape& shape, const btTransform& transform)
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{
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if (!mObjects.insert(std::make_pair(id, Object {&shape, transform})).second)
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return false;
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mShouldRebuild = true;
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return true;
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}
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bool RecastMeshManager::addObject(std::size_t id, const btConcaveShape& shape, const btTransform& transform)
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{
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if (!mObjects.insert(std::make_pair(id, Object {&shape, transform})).second)
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return false;
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mShouldRebuild = true;
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return true;
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}
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bool RecastMeshManager::removeObject(std::size_t id)
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{
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if (!mObjects.erase(id))
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return false;
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mShouldRebuild = true;
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return true;
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}
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std::shared_ptr<RecastMesh> RecastMeshManager::getMesh()
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{
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rebuild();
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return mMeshBuilder.create();
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}
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void RecastMeshManager::rebuild()
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{
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if (!mShouldRebuild)
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return;
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mMeshBuilder.reset();
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for (const auto& v : mObjects)
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{
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if (v.second.mShape->getShapeType() == TERRAIN_SHAPE_PROXYTYPE)
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mMeshBuilder.addObject(*static_cast<const btHeightfieldTerrainShape*>(v.second.mShape), v.second.mTransform);
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else if (v.second.mShape->isConcave())
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mMeshBuilder.addObject(*static_cast<const btConcaveShape*>(v.second.mShape), v.second.mTransform);
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}
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mShouldRebuild = false;
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}
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}
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