|
|
|
|
|
|
|
#include "savedgame.hpp"
|
|
|
|
|
|
|
|
#include "esmreader.hpp"
|
|
|
|
#include "esmwriter.hpp"
|
|
|
|
#include "defs.hpp"
|
|
|
|
|
|
|
|
unsigned int ESM::SavedGame::sRecordId = ESM::REC_SAVE;
|
|
|
|
|
|
|
|
void ESM::SavedGame::load (ESMReader &esm)
|
|
|
|
{
|
|
|
|
mPlayerName = esm.getHNString("PNAM");
|
|
|
|
esm.getHNOT (mPlayerLevel, "PLEV");
|
|
|
|
mPlayerClass = esm.getHNString("PCLA");
|
|
|
|
mPlayerCell = esm.getHNString("PCEL");
|
|
|
|
esm.getHNT (mInGameTime, "TSTM", 16);
|
|
|
|
esm.getHNT (mTimePlayed, "TIME");
|
|
|
|
mDescription = esm.getHNString ("DESC");
|
|
|
|
|
|
|
|
while (esm.isNextSub ("DEPE"))
|
|
|
|
mContentFiles.push_back (esm.getHString());
|
|
|
|
}
|
|
|
|
|
|
|
|
void ESM::SavedGame::save (ESMWriter &esm) const
|
|
|
|
{
|
|
|
|
esm.writeHNString ("PNAM", mPlayerName);
|
|
|
|
esm.writeHNT ("PLEV", mPlayerLevel);
|
|
|
|
esm.writeHNString ("PCLA", mPlayerClass);
|
|
|
|
esm.writeHNString ("PCEL", mPlayerCell);
|
|
|
|
esm.writeHNT ("TSTM", mInGameTime, 16);
|
|
|
|
esm.writeHNT ("TIME", mTimePlayed);
|
|
|
|
esm.writeHNString ("DESC", mDescription);
|
|
|
|
|
|
|
|
for (std::vector<std::string>::const_iterator iter (mContentFiles.begin());
|
|
|
|
iter!=mContentFiles.end(); ++iter)
|
|
|
|
esm.writeHNString ("DEPE", *iter);
|
|
|
|
|
|
|
|
}
|