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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketPlayerCellChange.cpp

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//
// Created by koncord on 15.01.16.
//
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketPlayerCellChange.hpp"
mwmp::PacketPlayerCellChange::PacketPlayerCellChange(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_CELL_CHANGE;
priority = IMMEDIATE_PRIORITY;
reliability = RELIABLE_ORDERED;
}
void mwmp::PacketPlayerCellChange::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
{
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PlayerPacket::Packet(bs, player, send);
RW(player->cell.mData.mFlags, send);
RW(player->cell.mData.mX, send);
RW(player->cell.mData.mY, send);
RW(player->cell.mName, send);
}