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# WARNING: This is a special config file that should not be edited by the user.
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# Any settings listed in this file will be absolute and not modifiable by user settings.
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# This is to prevent the use of settings that are incompatible with VR.
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# Ignoring this and removing/editing lines in this file will either have no effect or break your game.
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[Camera]
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# Automatically enable preview mode when player doesn't move.
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preview if stand still = false
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# Enables head bobbing in first person mode
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head bobbing = false
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[GUI]
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# Scales GUI window and widget size. (<1.0 is smaller, >1.0 is larger).
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scaling factor = 1.0
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# Stretch menus, load screens, etc. to the window aspect ratio.
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stretch menu background = false
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# Red flash visually showing player damage.
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hit fader = false
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# Werewolf overlay border around screen or window.
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werewolf overlay = false
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# Controls whether Arrow keys, Movement keys, Tab/Shift-Tab and Spacebar/Enter/Activate may be used to navigate GUI buttons.
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keyboard navigation = true
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[HUD]
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# Displays the crosshair or reticle when not in GUI mode.
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crosshair = false
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[Game]
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# Always use the best mode of attack: e.g. chop, slash or thrust.
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best attack = false
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[Video]
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# OpenMW takes complete control of the screen.
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fullscreen = false
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# Enable vertical syncing to reduce tearing defects.
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vsync = false
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# Maximum frames per second. 0.0 is unlimited, or >0.0 to limit.
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framerate limit = 0
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# Type of screenshot to take (regular, cylindrical, spherical or planet), optionally followed by
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# screenshot width, height and cubemap resolution in pixels. (e.g. spherical 1600 1000 1200)
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screenshot type = regular
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[Stereo]
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# Enable/disable stereo view.
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stereo enabled = true
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