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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketAttack.cpp

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//
// Created by koncord on 13.01.16.
//
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketAttack.hpp"
using namespace mwmp;
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PacketAttack::PacketAttack(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_GAME_ATTACK;
}
void PacketAttack::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
{
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PlayerPacket::Packet(bs, player, send);
RW(player->attack.attacker, send);
RW(player->attack.target, send);
RW(player->attack.refid, send);
RW(player->attack.type, send);
RW(player->attack.success, send);
RW(player->attack.damage, send);
//
RW(player->attack.pressed, send);
RW(player->attack.knockdown, send);
RW(player->attack.block, send);
}