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openmw-tes3mp/apps/openmw/mwmp/ScriptController.cpp

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#include <components/openmw-mp/Base/BaseStructs.hpp>
#include "../mwscript/interpretercontext.hpp"
#include "ScriptController.hpp"
unsigned short ScriptController::getPacketOriginFromContextType(unsigned short contextType)
{
if (contextType == Interpreter::Context::CONSOLE)
return mwmp::CLIENT_CONSOLE;
else if (contextType == Interpreter::Context::DIALOGUE)
return mwmp::CLIENT_DIALOGUE;
else if (contextType == Interpreter::Context::SCRIPT_LOCAL)
return mwmp::CLIENT_SCRIPT_LOCAL;
else if (contextType == Interpreter::Context::SCRIPT_GLOBAL)
return mwmp::CLIENT_SCRIPT_GLOBAL;
return mwmp::CLIENT_GAMEPLAY;
}