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125 lines
4.3 KiB
C++
125 lines
4.3 KiB
C++
6 years ago
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#include "recharge.hpp"
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#include <components/misc/rng.hpp>
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5 years ago
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/*
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Start of tes3mp addition
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Include additional headers for multiplayer purposes
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*/
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#include "../mwmp/Main.hpp"
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#include "../mwmp/Networking.hpp"
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#include "../mwmp/LocalPlayer.hpp"
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#include "../mwmp/MechanicsHelper.hpp"
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/*
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End of tes3mp addition
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*/
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6 years ago
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "creaturestats.hpp"
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#include "actorutil.hpp"
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namespace MWMechanics
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{
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bool rechargeItem(const MWWorld::Ptr &item, const float maxCharge, const float duration)
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{
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float charge = item.getCellRef().getEnchantmentCharge();
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if (charge == -1 || charge == maxCharge)
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return false;
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static const float fMagicItemRechargePerSecond = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find(
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"fMagicItemRechargePerSecond")->mValue.getFloat();
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item.getCellRef().setEnchantmentCharge(std::min(charge + fMagicItemRechargePerSecond * duration, maxCharge));
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return true;
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}
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bool rechargeItem(const MWWorld::Ptr &item, const MWWorld::Ptr &gem)
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{
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if (!gem.getRefData().getCount())
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return false;
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MWWorld::Ptr player = MWMechanics::getPlayer();
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MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
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float luckTerm = 0.1f * stats.getAttribute(ESM::Attribute::Luck).getModified();
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if (luckTerm < 1 || luckTerm > 10)
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luckTerm = 1;
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float intelligenceTerm = 0.2f * stats.getAttribute(ESM::Attribute::Intelligence).getModified();
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if (intelligenceTerm > 20)
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intelligenceTerm = 20;
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if (intelligenceTerm < 1)
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intelligenceTerm = 1;
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float x = (player.getClass().getSkill(player, ESM::Skill::Enchant) + intelligenceTerm + luckTerm) * stats.getFatigueTerm();
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int roll = Misc::Rng::roll0to99();
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if (roll < x)
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{
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std::string soul = gem.getCellRef().getSoul();
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const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().find(soul);
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float restored = creature->mData.mSoul * (roll / x);
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const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(
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item.getClass().getEnchantment(item));
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item.getCellRef().setEnchantmentCharge(
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std::min(item.getCellRef().getEnchantmentCharge() + restored, static_cast<float>(enchantment->mData.mCharge)));
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5 years ago
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/*
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Start of tes3mp change (minor)
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Send PlayerInventory packets that replace the original item with the new one
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*/
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mwmp::LocalPlayer *localPlayer = mwmp::Main::get().getLocalPlayer();
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mwmp::Item removedItem = MechanicsHelper::getItem(item, 1);
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item.getCellRef().setEnchantmentCharge(
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std::min(item.getCellRef().getEnchantmentCharge() + restored, static_cast<float>(enchantment->mData.mCharge)));
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mwmp::Item addedItem = MechanicsHelper::getItem(item, 1);
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localPlayer->sendItemChange(addedItem, mwmp::InventoryChanges::ADD);
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localPlayer->sendItemChange(removedItem, mwmp::InventoryChanges::REMOVE);
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/*
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End of tes3mp change (minor)
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*/
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6 years ago
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MWBase::Environment::get().getWindowManager()->playSound("Enchant Success");
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player.getClass().getContainerStore(player).restack(item);
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}
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else
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{
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MWBase::Environment::get().getWindowManager()->playSound("Enchant Fail");
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}
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player.getClass().skillUsageSucceeded (player, ESM::Skill::Enchant, 0);
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gem.getContainerStore()->remove(gem, 1, player);
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if (gem.getRefData().getCount() == 0)
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{
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std::string message = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sNotifyMessage51")->mValue.getString();
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message = Misc::StringUtils::format(message, gem.getClass().getName(gem));
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MWBase::Environment::get().getWindowManager()->messageBox(message);
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// special case: readd Azura's Star
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if (Misc::StringUtils::ciEqual(gem.get<ESM::Miscellaneous>()->mBase->mId, "Misc_SoulGem_Azura"))
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player.getClass().getContainerStore(player).add("Misc_SoulGem_Azura", 1, player);
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}
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return true;
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}
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}
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