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openmw-tes3mp/apps/openmw/CMakeLists.txt

116 lines
2.8 KiB
CMake

project(OpenMW)
# local files
set(GAME
main.cpp
engine.cpp)
set(GAME_HEADER
engine.hpp)
source_group(game FILES ${GAME} ${GAME_HEADER})
set(GAMEREND
mwrender/mwscene.cpp
mwrender/cellimp.cpp
mwrender/interior.cpp
mwrender/sky.cpp)
set(GAMEREND_HEADER
mwrender/cell.hpp
mwrender/cellimp.hpp
mwrender/mwscene.hpp
mwrender/interior.hpp
mwrender/playerpos.hpp
mwrender/sky.hpp)
source_group(apps\\openmw\\mwrender FILES ${GAMEREND} ${GAMEREND_HEADER})
set(GAMEINPUT
mwinput/inputmanager.cpp
)
set(GAMEINPUT_HEADER
mwinput/inputmanager.hpp)
source_group(apps\\openmw\\mwinput FILES ${GAMEINPUT} ${GAMEINPUT_HEADER})
set(GAMEGUI_HEADER
mwgui/mw_layouts.hpp
mwgui/window_manager.hpp
mwgui/console.hpp
)
set(GAMEGUI
mwgui/window_manager.cpp
mwgui/console.cpp
)
source_group(apps\\openmw\\mwgui FILES ${GAMEGUI_HEADER} ${GAMEGUI})
set(GAMESCRIPT
mwscript/scriptmanager.cpp
mwscript/compilercontext.cpp
mwscript/interpretercontext.cpp
mwscript/cellextensions.cpp
mwscript/miscextensions.cpp
mwscript/guiextensions.cpp
mwscript/soundextensions.cpp
mwscript/skyextensions.cpp
mwscript/extensions.cpp
mwscript/globalscripts.cpp
)
set(GAMESCRIPT_HEADER
mwscript/locals.hpp
mwscript/scriptmanager.hpp
mwscript/compilercontext.hpp
mwscript/interpretercontext.hpp
mwscript/cellextensions.hpp
mwscript/miscextensions.hpp
mwscript/guiextensions.hpp
mwscript/soundextensions.hpp
mwscript/skyextensions.hpp
mwscript/extensions.hpp
mwscript/globalscripts.hpp
)
source_group(apps\\openmw\\mwscript FILES ${GAMESCRIPT} ${GAMESCRIPT_HEADER})
set(GAMESOUND
mwsound/soundmanager.cpp)
set(GAMESOUND_HEADER
mwsound/soundmanager.hpp)
source_group(apps\\openmw\\mwsound FILES ${GAMESOUND} ${GAMESOUND_HEADER})
set(GAMEWORLD
mwworld/world.cpp
mwworld/globals.cpp
)
set(GAMEWORLD_HEADER
mwworld/refdata.hpp
mwworld/world.hpp
mwworld/ptr.hpp
mwworld/environment.hpp
mwworld/globals.hpp
)
source_group(apps\\openmw\\mwworld FILES ${GAMEWORLD} ${GAMEWORLD_HEADER})
15 years ago
set(OPENMW_CPP ${GAME} ${GAMEREND} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD})
set(OPENMW_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
15 years ago
${GAMESOUND_HEADER} ${GAMEGUI_HEADER} ${GAMEWORLD_HEADER})
# Main executable
add_executable(openmw
${COMPONENTS} ${COMPONENTS_HEADER}
${OPENMW_LIBS} ${OPENMW_LIBS_HEADER}
${OPENMW_CPP} ${OPENMW_HEADER}
${APPLE_BUNDLE_RESOURCES}
)
target_link_libraries(openmw
${OGRE_LIBRARIES}
${OIS_LIBRARIES}
${Boost_LIBRARIES}
caelum
MyGUIEngine
MyGUI.OgrePlatform
)
if (APPLE)
find_library(CARBON_FRAMEWORK Carbon)
target_link_libraries(openmw ${CARBON_FRAMEWORK})
endif (APPLE)