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openmw-tes3mp/components/openmw-mp/Packets/World/PacketConsoleCommand.cpp

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#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketConsoleCommand.hpp"
using namespace mwmp;
PacketConsoleCommand::PacketConsoleCommand(RakNet::RakPeerInterface *peer) : WorldPacket(peer)
{
packetID = ID_CONSOLE_COMMAND;
}
void PacketConsoleCommand::Packet(RakNet::BitStream *bs, bool send)
{
if (!PacketHeader(bs, send))
return;
RW(event->consoleCommand, send);
WorldObject worldObject;
for (unsigned int i = 0; i < event->worldObjectCount; i++)
{
if (send)
worldObject = event->worldObjects.at(i);
RW(worldObject.isPlayer, send);
if (worldObject.isPlayer)
RW(worldObject.guid, send);
else
Object(worldObject, send);
if (!send)
event->worldObjects.push_back(worldObject);
}
}