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#ifndef OPENMW_ACTORLIST_HPP
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#define OPENMW_ACTORLIST_HPP
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#include <components/openmw-mp/Base/BaseActor.hpp>
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#include "../mwworld/cellstore.hpp"
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#include <RakNetTypes.h>
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#include "LocalActor.hpp"
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namespace mwmp
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{
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class Networking;
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class ActorList : public BaseActorList
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{
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public:
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ActorList();
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virtual ~ActorList();
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void reset();
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void addActor(BaseActor baseActor);
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void addActor(LocalActor localActor);
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void addPositionActor(LocalActor localActor);
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void addDrawStateActor(LocalActor localActor);
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void sendPositionActors();
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void sendDrawStateActors();
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void editActorsInCell(MWWorld::CellStore* cellStore);
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void sendActorsInCell(MWWorld::CellStore* cellStore);
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private:
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Networking *getNetworking();
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std::vector<BaseActor> positionActors;
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std::vector<BaseActor> drawStateActors;
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};
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}
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#endif //OPENMW_ACTORLIST_HPP
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