2017-03-31 18:36:24 +00:00
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//
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// Created by koncord on 01.04.17.
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//
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#ifndef OPENMW_PROCESSORPLAYERATTRIBUTE_HPP
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#define OPENMW_PROCESSORPLAYERATTRIBUTE_HPP
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2017-07-03 17:13:10 +00:00
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#include "../PlayerProcessor.hpp"
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2017-03-31 18:36:24 +00:00
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namespace mwmp
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{
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class ProcessorPlayerAttribute : public PlayerProcessor
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{
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public:
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ProcessorPlayerAttribute()
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{
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BPP_INIT(ID_PLAYER_ATTRIBUTE)
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}
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void Do(PlayerPacket &packet, Player &player) override
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{
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if (!player.creatureStats.mDead)
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{
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//myPacket->Send(player, true);
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player.sendToLoaded(&packet);
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2017-05-16 17:52:09 +00:00
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Script::Call<Script::CallbackIdentity("OnPlayerAttribute")>(player.getId());
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2017-03-31 18:36:24 +00:00
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}
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}
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};
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}
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#endif //OPENMW_PROCESSORPLAYERATTRIBUTE_HPP
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