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openmw-tes3mp/plugins/mygui_resource_plugin/plugin.cpp

139 lines
4.9 KiB
C++

#include "plugin.hpp"
#include <MyGUI_LogManager.h>
#include <MyGUI_FactoryManager.h>
#include <MyGUI_ScrollBar.h>
#include <MyGUI_Gui.h>
#include <MyGUI_Window.h>
#include <components/bsa/resources.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/fontloader/fontloader.hpp>
#include <components/widgets/imagebutton.hpp>
#include <components/widgets/box.hpp>
#include <OgreTextureManager.h>
#include <OgreHardwarePixelBuffer.h>
namespace MyGUIPlugin
{
// Dummy - obsolete when using MyGUI git, because the ScrollBar there has autorepeat support added.
class MWScrollBar : public MyGUI::ScrollBar
{
MYGUI_RTTI_DERIVED(MWScrollBar)
};
const std::string& ResourcePlugin::getName() const
{
static const std::string name = "OpenMW resource plugin";
return name;
}
void ResourcePlugin::install()
{
}
void ResourcePlugin::uninstall()
{
}
void ResourcePlugin::registerResources()
{
boost::program_options::variables_map variables;
boost::program_options::options_description desc("Allowed options");
desc.add_options()
("data", boost::program_options::value<Files::PathContainer>()->default_value(Files::PathContainer(), "data")->multitoken()->composing())
("data-local", boost::program_options::value<std::string>()->default_value(""))
("fs-strict", boost::program_options::value<bool>()->implicit_value(true)->default_value(false))
("fallback-archive", boost::program_options::value<std::vector<std::string> >()->
default_value(std::vector<std::string>(), "fallback-archive")->multitoken())
("encoding", boost::program_options::value<std::string>()->default_value("win1252"));
boost::program_options::notify(variables);
Files::ConfigurationManager cfgManager;
cfgManager.readConfiguration(variables, desc);
std::vector<std::string> archives = variables["fallback-archive"].as<std::vector<std::string> >();
bool fsStrict = variables["fs-strict"].as<bool>();
Files::PathContainer dataDirs, dataLocal;
if (!variables["data"].empty()) {
dataDirs = Files::PathContainer(variables["data"].as<Files::PathContainer>());
}
std::string local = variables["data-local"].as<std::string>();
if (!local.empty()) {
dataLocal.push_back(Files::PathContainer::value_type(local));
}
cfgManager.processPaths (dataDirs);
cfgManager.processPaths (dataLocal, true);
if (!dataLocal.empty())
dataDirs.insert (dataDirs.end(), dataLocal.begin(), dataLocal.end());
Files::Collections collections (dataDirs, !fsStrict);
Bsa::registerResources(collections, archives, true, fsStrict);
std::string encoding(variables["encoding"].as<std::string>());
std::cout << ToUTF8::encodingUsingMessage(encoding) << std::endl;
Gui::FontLoader loader(ToUTF8::calculateEncoding(encoding));
loader.loadAllFonts(false);
}
void ResourcePlugin::registerWidgets()
{
MyGUI::FactoryManager::getInstance().registerFactory<MWScrollBar>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::ImageButton>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::HBox>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::VBox>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedTextBox>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedEditBox>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedButton>("Widget");
}
void ResourcePlugin::createTransparentBGTexture()
{
// This texture is manually created in OpenMW to be able to change its opacity at runtime in the options menu
Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton().createManual(
"transparent.png",
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::TEX_TYPE_2D,
1, 1,
0,
Ogre::PF_A8R8G8B8,
Ogre::TU_WRITE_ONLY);
std::vector<Ogre::uint32> buffer;
buffer.resize(1);
const float val = 0.7;
buffer[0] = (int(255*val) << 24) | (255 << 16) | (255 << 8) | 255;
memcpy(tex->getBuffer()->lock(Ogre::HardwareBuffer::HBL_DISCARD), &buffer[0], 1*4);
tex->getBuffer()->unlock();
}
void ResourcePlugin::initialize()
{
MYGUI_LOGGING("OpenMW_Resource_Plugin", Info, "initialize");
registerResources();
registerWidgets();
createTransparentBGTexture();
}
void ResourcePlugin::shutdown()
{
/// \todo cleanup
MYGUI_LOGGING("OpenMW_Resource_Plugin", Info, "shutdown");
}
}