|
|
|
|
|
|
|
#include "weapon.hpp"
|
|
|
|
|
|
|
|
#include <components/esm/loadweap.hpp>
|
|
|
|
|
|
|
|
#include <components/esm_store/cell_store.hpp>
|
|
|
|
|
|
|
|
#include "../mwworld/ptr.hpp"
|
|
|
|
#include "../mwworld/actiontake.hpp"
|
|
|
|
|
|
|
|
#include "../mwrender/cellimp.hpp"
|
|
|
|
|
|
|
|
#include "containerutil.hpp"
|
|
|
|
|
|
|
|
namespace MWClass
|
|
|
|
{
|
|
|
|
void Weapon::insertObj (const MWWorld::Ptr& ptr, MWRender::CellRenderImp& cellRender,
|
|
|
|
MWWorld::Environment& environment) const
|
|
|
|
{
|
|
|
|
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
|
|
|
|
ptr.get<ESM::Weapon>();
|
|
|
|
|
|
|
|
assert (ref->base != NULL);
|
|
|
|
const std::string &model = ref->base->model;
|
|
|
|
if (!model.empty())
|
|
|
|
{
|
|
|
|
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
|
|
|
cellRender.insertMesh ("meshes\\" + model);
|
|
|
|
cellRender.insertObjectPhysics();
|
|
|
|
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string Weapon::getName (const MWWorld::Ptr& ptr) const
|
|
|
|
{
|
|
|
|
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
|
|
|
|
ptr.get<ESM::Weapon>();
|
|
|
|
|
|
|
|
return ref->base->name;
|
|
|
|
}
|
|
|
|
|
|
|
|
boost::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
|
|
|
|
const MWWorld::Ptr& actor, const MWWorld::Environment& environment) const
|
|
|
|
{
|
|
|
|
return boost::shared_ptr<MWWorld::Action> (
|
|
|
|
new MWWorld::ActionTake (ptr));
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Weapon::hasItemHealth (const MWWorld::Ptr& ptr) const
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
int Weapon::getItemMaxHealth (const MWWorld::Ptr& ptr) const
|
|
|
|
{
|
|
|
|
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
|
|
|
|
ptr.get<ESM::Weapon>();
|
|
|
|
|
|
|
|
return ref->base->data.health;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Weapon::insertIntoContainer (const MWWorld::Ptr& ptr,
|
|
|
|
MWWorld::ContainerStore<MWWorld::RefData>& containerStore) const
|
|
|
|
{
|
|
|
|
insertIntoContainerStore (ptr, containerStore.weapons);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string Weapon::getScript (const MWWorld::Ptr& ptr) const
|
|
|
|
{
|
|
|
|
ESMS::LiveCellRef<ESM::Weapon, MWWorld::RefData> *ref =
|
|
|
|
ptr.get<ESM::Weapon>();
|
|
|
|
|
|
|
|
return ref->base->script;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Weapon::registerSelf()
|
|
|
|
{
|
|
|
|
boost::shared_ptr<Class> instance (new Weapon);
|
|
|
|
|
|
|
|
registerClass (typeid (ESM::Weapon).name(), instance);
|
|
|
|
}
|
|
|
|
}
|