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openmw-tes3mp/components/openmw-mp/Packets/Object/PacketScriptMemberFloat.cpp

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#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketScriptMemberFloat.hpp"
using namespace mwmp;
PacketScriptMemberFloat::PacketScriptMemberFloat(RakNet::RakPeerInterface *peer) : ObjectPacket(peer)
{
packetID = ID_SCRIPT_MEMBER_FLOAT;
}
void PacketScriptMemberFloat::Object(WorldObject &worldObject, bool send)
{
RW(worldObject.refId, send);
RW(worldObject.index, send);
RW(worldObject.floatVal, send);
}