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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketGameWeather.cpp

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#include "PacketGameWeather.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
using namespace mwmp;
PacketGameWeather::PacketGameWeather(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_GAME_WEATHER;
orderChannel = CHANNEL_SYSTEM;
}
void PacketGameWeather::Packet(RakNet::BitStream *bs, bool send)
{
PlayerPacket::Packet(bs, send);
// Placeholder to be filled in later
}