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#include "static.hpp"
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#include <components/esm/loadstat.hpp>
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/physicssystem.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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namespace MWClass
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{
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void Static::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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{
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MWWorld::LiveCellRef<ESM::Static> *ref =
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ptr.get<ESM::Static>();
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assert (ref->base != NULL);
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const std::string &model = ref->base->model;
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if (!model.empty())
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{
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MWRender::Objects& objects = renderingInterface.getObjects();
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objects.insertBegin(ptr, ptr.getRefData().isEnabled(), true);
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objects.insertMesh(ptr, "meshes\\" + model);
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}
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}
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void Static::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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{
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MWWorld::LiveCellRef<ESM::Static> *ref =
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ptr.get<ESM::Static>();
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assert (ref->base != NULL);
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const std::string &model = ref->base->model;
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if(!model.empty()){
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physics.insertObjectPhysics(ptr, "meshes\\" + model);
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}
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}
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std::string Static::getName (const MWWorld::Ptr& ptr) const
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{
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return "";
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}
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void Static::registerSelf()
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{
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boost::shared_ptr<Class> instance (new Static);
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registerClass (typeid (ESM::Static).name(), instance);
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}
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}
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