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openmw-tes3mp/components/openmw-mp/Packets/PacketMainStats.cpp

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//
// Created by koncord on 13.01.16.
//
#include "PacketMainStats.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
using namespace mwmp;
PacketMainStats::PacketMainStats(RakNet::RakPeerInterface *peer) : BasePacket(peer)
{
packetID = ID_GAME_UPDATE_BASESTATS;
}
void PacketMainStats::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
{
BasePacket::Packet(bs, player, send);
RW(player->CreatureStats()->mDynamic[0], send); // health
RW(player->CreatureStats()->mDynamic[1], send); // magic
RW(player->CreatureStats()->mDynamic[2], send); // fatigue
}