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openmw-tes3mp/apps/openmw-mp/CellController.hpp

48 lines
1.2 KiB
C++

#ifndef OPENMW_SERVERCELLCONTROLLER_HPP
#define OPENMW_SERVERCELLCONTROLLER_HPP
#include <deque>
#include <string>
#include <components/esm/records.hpp>
#include <components/openmw-mp/Base/BaseObject.hpp>
#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
class Player;
class Cell;
class CellController
{
private:
CellController() = default;
~CellController();
public:
CellController(const CellController&) = delete;
CellController(CellController&&) = delete;
CellController& operator=(const CellController&) = delete;
CellController& operator=(CellController&&) = delete;
static CellController &get();
public:
typedef std::deque<Cell*> TContainer;
typedef TContainer::iterator TIter;
Cell *addCell(const ESM::Cell &cellData);
void removeCell(Cell *);
void removePlayer(Cell *cell, Player *player);
void deletePlayer(Player *player);
Cell *getCell(const ESM::Cell &esmCell);
Cell *getCellByXY(int x, int y);
Cell *getCellByName(const std::string &cellName);
void update(Player *player);
private:
TContainer cells;
};
#endif //OPENMW_SERVERCELLCONTROLLER_HPP