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openmw-tes3mp/apps/openmw/mwgui/mapwindow.cpp

461 lines
17 KiB
C++

#include "mapwindow.hpp"
#include <boost/lexical_cast.hpp>
#include <OgreSceneNode.h>
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwworld/player.hpp"
#include "../mwrender/globalmap.hpp"
#include "widgets.hpp"
namespace MWGui
{
LocalMapBase::LocalMapBase()
: mCurX(0)
, mCurY(0)
, mInterior(false)
, mFogOfWar(true)
, mLocalMap(NULL)
, mMapDragAndDrop(false)
, mPrefix()
, mChanged(true)
, mLayout(NULL)
, mLastPositionX(0.0f)
, mLastPositionY(0.0f)
, mLastDirectionX(0.0f)
, mLastDirectionY(0.0f)
, mCompass(NULL)
{
}
LocalMapBase::~LocalMapBase()
{
}
void LocalMapBase::init(MyGUI::ScrollView* widget, MyGUI::ImageBox* compass, OEngine::GUI::Layout* layout, bool mapDragAndDrop)
{
mLocalMap = widget;
mLayout = layout;
mMapDragAndDrop = mapDragAndDrop;
mCompass = compass;
// create 3x3 map widgets, 512x512 each, holding a 1024x1024 texture each
const int widgetSize = 512;
for (int mx=0; mx<3; ++mx)
{
for (int my=0; my<3; ++my)
{
MyGUI::ImageBox* map = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(mx*widgetSize, my*widgetSize, widgetSize, widgetSize),
MyGUI::Align::Top | MyGUI::Align::Left, "Map_" + boost::lexical_cast<std::string>(mx) + "_" + boost::lexical_cast<std::string>(my));
MyGUI::ImageBox* fog = map->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(0, 0, widgetSize, widgetSize),
MyGUI::Align::Top | MyGUI::Align::Left, "Map_" + boost::lexical_cast<std::string>(mx) + "_" + boost::lexical_cast<std::string>(my) + "_fog");
if (!mMapDragAndDrop)
{
map->setNeedMouseFocus(false);
fog->setNeedMouseFocus(false);
}
mMapWidgets.push_back(map);
mFogWidgets.push_back(fog);
}
}
}
void LocalMapBase::setCellPrefix(const std::string& prefix)
{
mPrefix = prefix;
mChanged = true;
}
void LocalMapBase::toggleFogOfWar()
{
mFogOfWar = !mFogOfWar;
applyFogOfWar();
}
void LocalMapBase::applyFogOfWar()
{
for (int mx=0; mx<3; ++mx)
{
for (int my=0; my<3; ++my)
{
std::string image = mPrefix+"_"+ boost::lexical_cast<std::string>(mCurX + (mx-1)) + "_"
+ boost::lexical_cast<std::string>(mCurY + (-1*(my-1)));
MyGUI::ImageBox* fog = mFogWidgets[my + 3*mx];
fog->setImageTexture(mFogOfWar ?
((MyGUI::RenderManager::getInstance().getTexture(image+"_fog") != 0) ? image+"_fog"
: "black.png" )
: "");
}
}
notifyMapChanged ();
}
void LocalMapBase::onMarkerFocused (MyGUI::Widget* w1, MyGUI::Widget* w2)
{
applyFogOfWar ();
}
void LocalMapBase::onMarkerUnfocused (MyGUI::Widget* w1, MyGUI::Widget* w2)
{
applyFogOfWar ();
}
void LocalMapBase::setActiveCell(const int x, const int y, bool interior)
{
if (x==mCurX && y==mCurY && mInterior==interior && !mChanged) return; // don't do anything if we're still in the same cell
// clear all previous markers
for (unsigned int i=0; i< mLocalMap->getChildCount(); ++i)
{
if (mLocalMap->getChildAt(i)->getName ().substr (0, 6) == "Marker")
{
MyGUI::Gui::getInstance ().destroyWidget (mLocalMap->getChildAt(i));
}
}
for (int mx=0; mx<3; ++mx)
{
for (int my=0; my<3; ++my)
{
// map
std::string image = mPrefix+"_"+ boost::lexical_cast<std::string>(x + (mx-1)) + "_"
+ boost::lexical_cast<std::string>(y + (-1*(my-1)));
MyGUI::ImageBox* box = mMapWidgets[my + 3*mx];
if (MyGUI::RenderManager::getInstance().getTexture(image) != 0)
box->setImageTexture(image);
else
box->setImageTexture("black.png");
// door markers
// interior map only consists of one cell, so handle the markers only once
if (interior && (mx != 2 || my != 2))
continue;
MWWorld::CellStore* cell;
if (interior)
cell = MWBase::Environment::get().getWorld ()->getInterior (mPrefix);
else
cell = MWBase::Environment::get().getWorld ()->getExterior (x+mx-1, y-(my-1));
std::vector<MWBase::World::DoorMarker> doors = MWBase::Environment::get().getWorld ()->getDoorMarkers (cell);
for (std::vector<MWBase::World::DoorMarker>::iterator it = doors.begin(); it != doors.end(); ++it)
{
MWBase::World::DoorMarker marker = *it;
// convert world coordinates to normalized cell coordinates
MyGUI::IntCoord widgetCoord;
float nX,nY;
int cellDx, cellDy;
if (!interior)
{
const int cellSize = 8192;
nX = (marker.x - cellSize * (x+mx-1)) / cellSize;
nY = 1 - (marker.y - cellSize * (y-(my-1))) / cellSize;
widgetCoord = MyGUI::IntCoord(nX * 512 - 4 + mx * 512, nY * 512 - 4 + my * 512, 8, 8);
}
else
{
Ogre::Vector2 position (marker.x, marker.y);
MWBase::Environment::get().getWorld ()->getInteriorMapPosition (position, nX, nY, cellDx, cellDy);
widgetCoord = MyGUI::IntCoord(nX * 512 - 4 + (1+cellDx-x) * 512, nY * 512 - 4 + (1+cellDy-y) * 512, 8, 8);
}
static int counter = 0;
++counter;
MyGUI::Button* markerWidget = mLocalMap->createWidget<MyGUI::Button>("ButtonImage",
widgetCoord, MyGUI::Align::Default, "Marker" + boost::lexical_cast<std::string>(counter));
markerWidget->setImageResource("DoorMarker");
markerWidget->setUserString("ToolTipType", "Layout");
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
markerWidget->setUserString("Caption_TextOneLine", marker.name);
markerWidget->setUserString("IsMarker", "true");
markerWidget->eventMouseSetFocus += MyGUI::newDelegate(this, &LocalMapBase::onMarkerFocused);
markerWidget->eventMouseLostFocus += MyGUI::newDelegate(this, &LocalMapBase::onMarkerUnfocused);
MarkerPosition markerPos;
markerPos.interior = interior;
markerPos.cellX = interior ? cellDx : x + mx - 1;
markerPos.cellY = interior ? cellDy : y + ((my - 1)*-1);
markerPos.nX = nX;
markerPos.nY = nY;
markerWidget->setUserData(markerPos);
}
}
}
mInterior = interior;
mCurX = x;
mCurY = y;
mChanged = false;
// fog of war
applyFogOfWar();
// set the compass texture again, because MyGUI determines sorting of ImageBox widgets
// based on the last setImageTexture call
std::string tex = "textures\\compass.dds";
mCompass->setImageTexture("");
mCompass->setImageTexture(tex);
}
void LocalMapBase::setPlayerPos(const float x, const float y)
{
if (x == mLastPositionX && y == mLastPositionY)
return;
notifyPlayerUpdate ();
MyGUI::IntSize size = mLocalMap->getCanvasSize();
MyGUI::IntPoint middle = MyGUI::IntPoint((1/3.f + x/3.f)*size.width,(1/3.f + y/3.f)*size.height);
MyGUI::IntCoord viewsize = mLocalMap->getCoord();
MyGUI::IntPoint pos(0.5*viewsize.width - middle.left, 0.5*viewsize.height - middle.top);
mLocalMap->setViewOffset(pos);
mCompass->setPosition(MyGUI::IntPoint(512+x*512-16, 512+y*512-16));
mLastPositionX = x;
mLastPositionY = y;
}
void LocalMapBase::setPlayerDir(const float x, const float y)
{
if (x == mLastDirectionX && y == mLastDirectionY)
return;
notifyPlayerUpdate ();
MyGUI::ISubWidget* main = mCompass->getSubWidgetMain();
MyGUI::RotatingSkin* rotatingSubskin = main->castType<MyGUI::RotatingSkin>();
rotatingSubskin->setCenter(MyGUI::IntPoint(16,16));
float angle = std::atan2(x,y);
rotatingSubskin->setAngle(angle);
mLastDirectionX = x;
mLastDirectionY = y;
}
// ------------------------------------------------------------------------------------------
MapWindow::MapWindow(const std::string& cacheDir)
: MWGui::WindowPinnableBase("openmw_map_window.layout")
, mGlobal(false)
, mGlobalMap(0)
, mGlobalMapRender(0)
{
setCoord(500,0,320,300);
getWidget(mLocalMap, "LocalMap");
getWidget(mGlobalMap, "GlobalMap");
getWidget(mGlobalMapImage, "GlobalMapImage");
getWidget(mGlobalMapOverlay, "GlobalMapOverlay");
getWidget(mPlayerArrowLocal, "CompassLocal");
getWidget(mPlayerArrowGlobal, "CompassGlobal");
mGlobalMap->setVisible (false);
getWidget(mButton, "WorldButton");
mButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MapWindow::onWorldButtonClicked);
mButton->setCaptionWithReplacing("#{sWorld}");
getWidget(mEventBoxGlobal, "EventBoxGlobal");
mEventBoxGlobal->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
mEventBoxGlobal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
getWidget(mEventBoxLocal, "EventBoxLocal");
mEventBoxLocal->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
mEventBoxLocal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
LocalMapBase::init(mLocalMap, mPlayerArrowLocal, this);
}
void MapWindow::renderGlobalMap(Loading::Listener* loadingListener)
{
mGlobalMapRender = new MWRender::GlobalMap("");
mGlobalMapRender->render(loadingListener);
mGlobalMapImage->setImageTexture("GlobalMap.png");
mGlobalMapOverlay->setImageTexture("GlobalMapOverlay");
}
MapWindow::~MapWindow()
{
delete mGlobalMapRender;
}
void MapWindow::setCellName(const std::string& cellName)
{
setTitle("#{sCell=" + cellName + "}");
}
void MapWindow::addVisitedLocation(const std::string& name, int x, int y)
{
float worldX, worldY;
mGlobalMapRender->cellTopLeftCornerToImageSpace (x, y, worldX, worldY);
MyGUI::IntCoord widgetCoord(
worldX * mGlobalMapRender->getWidth()+6,
worldY * mGlobalMapRender->getHeight()+6,
12, 12);
static int _counter=0;
MyGUI::Button* markerWidget = mGlobalMapImage->createWidget<MyGUI::Button>("ButtonImage",
widgetCoord, MyGUI::Align::Default, "Marker" + boost::lexical_cast<std::string>(_counter));
markerWidget->setImageResource("DoorMarker");
markerWidget->setUserString("ToolTipType", "Layout");
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
markerWidget->setUserString("Caption_TextOneLine", name);
++_counter;
markerWidget = mEventBoxGlobal->createWidget<MyGUI::Button>("",
widgetCoord, MyGUI::Align::Default);
markerWidget->setNeedMouseFocus (true);
markerWidget->setUserString("ToolTipType", "Layout");
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
markerWidget->setUserString("Caption_TextOneLine", name);
}
void MapWindow::cellExplored(int x, int y)
{
mGlobalMapRender->exploreCell(x,y);
}
void MapWindow::onDragStart(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
{
if (_id!=MyGUI::MouseButton::Left) return;
mLastDragPos = MyGUI::IntPoint(_left, _top);
}
void MapWindow::onMouseDrag(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
{
if (_id!=MyGUI::MouseButton::Left) return;
MyGUI::IntPoint diff = MyGUI::IntPoint(_left, _top) - mLastDragPos;
if (!mGlobal)
mLocalMap->setViewOffset( mLocalMap->getViewOffset() + diff );
else
mGlobalMap->setViewOffset( mGlobalMap->getViewOffset() + diff );
mLastDragPos = MyGUI::IntPoint(_left, _top);
}
void MapWindow::onWorldButtonClicked(MyGUI::Widget* _sender)
{
mGlobal = !mGlobal;
mGlobalMap->setVisible(mGlobal);
mLocalMap->setVisible(!mGlobal);
mButton->setCaptionWithReplacing( mGlobal ? "#{sLocal}" :
"#{sWorld}");
if (mGlobal)
globalMapUpdatePlayer ();
}
void MapWindow::onPinToggled()
{
MWBase::Environment::get().getWindowManager()->setMinimapVisibility(!mPinned);
}
void MapWindow::open()
{
mGlobalMap->setCanvasSize (mGlobalMapRender->getWidth(), mGlobalMapRender->getHeight());
mGlobalMapImage->setSize(mGlobalMapRender->getWidth(), mGlobalMapRender->getHeight());
for (unsigned int i=0; i<mGlobalMapImage->getChildCount (); ++i)
{
if (mGlobalMapImage->getChildAt (i)->getName().substr(0,6) == "Marker")
mGlobalMapImage->getChildAt (i)->castType<MyGUI::Button>()->setImageResource("DoorMarker");
}
globalMapUpdatePlayer();
mPlayerArrowGlobal->setImageTexture ("textures\\compass.dds");
}
void MapWindow::globalMapUpdatePlayer ()
{
// For interiors, position is set by WindowManager via setGlobalMapPlayerPosition
if (MWBase::Environment::get().getWorld ()->isCellExterior ())
{
Ogre::Vector3 pos = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer().getRefData ().getBaseNode ()->_getDerivedPosition ();
Ogre::Quaternion orient = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer().getRefData ().getBaseNode ()->_getDerivedOrientation ();
Ogre::Vector2 dir (orient.yAxis ().x, orient.yAxis().y);
float worldX, worldY;
mGlobalMapRender->worldPosToImageSpace (pos.x, pos.y, worldX, worldY);
worldX *= mGlobalMapRender->getWidth();
worldY *= mGlobalMapRender->getHeight();
mPlayerArrowGlobal->setPosition(MyGUI::IntPoint(worldX - 16, worldY - 16));
MyGUI::ISubWidget* main = mPlayerArrowGlobal->getSubWidgetMain();
MyGUI::RotatingSkin* rotatingSubskin = main->castType<MyGUI::RotatingSkin>();
rotatingSubskin->setCenter(MyGUI::IntPoint(16,16));
float angle = std::atan2(dir.x, dir.y);
rotatingSubskin->setAngle(angle);
// set the view offset so that player is in the center
MyGUI::IntSize viewsize = mGlobalMap->getSize();
MyGUI::IntPoint viewoffs(0.5*viewsize.width - worldX, 0.5*viewsize.height - worldY);
mGlobalMap->setViewOffset(viewoffs);
}
}
void MapWindow::notifyPlayerUpdate ()
{
globalMapUpdatePlayer ();
}
void MapWindow::notifyMapChanged ()
{
// workaround to prevent the map from drawing on top of the button
MyGUI::IntCoord oldCoord = mButton->getCoord ();
MyGUI::Gui::getInstance().destroyWidget (mButton);
mButton = mMainWidget->createWidget<MWGui::Widgets::AutoSizedButton>("MW_Button",
oldCoord, MyGUI::Align::Bottom | MyGUI::Align::Right);
mButton->setProperty ("ExpandDirection", "Left");
mButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MapWindow::onWorldButtonClicked);
mButton->setCaptionWithReplacing( mGlobal ? "#{sLocal}" :
"#{sWorld}");
}
void MapWindow::setGlobalMapPlayerPosition(float worldX, float worldY)
{
float x, y;
mGlobalMapRender->worldPosToImageSpace (worldX, worldY, x, y);
x *= mGlobalMapRender->getWidth();
y *= mGlobalMapRender->getHeight();
mPlayerArrowGlobal->setPosition(MyGUI::IntPoint(x - 16, y - 16));
// set the view offset so that player is in the center
MyGUI::IntSize viewsize = mGlobalMap->getSize();
MyGUI::IntPoint viewoffs(0.5*viewsize.width - x, 0.5*viewsize.height - y);
mGlobalMap->setViewOffset(viewoffs);
}
}