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46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
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//
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// Created by koncord on 03.04.17.
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//
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#include "WorldProcessor.hpp"
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#include "Networking.hpp"
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using namespace mwmp;
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WorldProcessor::processors_t WorldProcessor::processors;
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void WorldProcessor::AddProcessor(mwmp::WorldProcessor *processor) noexcept
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{
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for(auto &p : processors)
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{
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if(processor->packetID == p.first)
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throw std::logic_error("processor " + p.second->strPacketID + " already registered. Check " +
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processor->className + " and " + p.second->className);
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}
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processors.insert(processors_t::value_type(processor->GetPacketID(), processor));
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}
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bool WorldProcessor::Process(RakNet::Packet &packet) noexcept
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{
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BaseEvent baseEvent;
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baseEvent.cell.blank();
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baseEvent.objectChanges.objects.clear();
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baseEvent.guid = packet.guid;
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for(auto &processor : processors)
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{
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if(processor.first == packet.data[0])
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{
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Player *player = Players::getPlayer(packet.guid);
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WorldPacket *myPacket = Networking::get().getWorldController()->GetPacket(packet.data[0]);
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LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received %s from %s", processor.second->strPacketID.c_str(),
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player->npc.mName.c_str());
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myPacket->setEvent(&baseEvent);
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myPacket->Read();
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processor.second->Do(*myPacket, *player, baseEvent);
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return true;
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}
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}
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return false;
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}
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