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openmw-tes3mp/components/fallback/fallback.cpp

63 lines
1.8 KiB
C++

#include "fallback.hpp"
#include <boost/lexical_cast.hpp>
namespace Fallback
{
Map::Map(const std::map<std::string,std::string>& fallback):mFallbackMap(fallback)
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{}
std::string Map::getFallbackString(const std::string& fall) const
{
std::map<std::string,std::string>::const_iterator it;
if((it = mFallbackMap.find(fall)) == mFallbackMap.end())
{
return "";
}
return it->second;
}
float Map::getFallbackFloat(const std::string& fall) const
{
std::string fallback=getFallbackString(fall);
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if(fallback.empty())
return 0;
else
return boost::lexical_cast<float>(fallback);
}
int Map::getFallbackInt(const std::string& fall) const
{
std::string fallback=getFallbackString(fall);
if(fallback.empty())
return 0;
else
return boost::lexical_cast<int>(fallback);
}
bool Map::getFallbackBool(const std::string& fall) const
{
std::string fallback=getFallbackString(fall);
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if(fallback.empty())
return false;
else
return boost::lexical_cast<bool>(fallback);
}
osg::Vec4f Map::getFallbackColour(const std::string& fall) const
{
std::string sum=getFallbackString(fall);
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if(sum.empty())
return osg::Vec4f(0.f,0.f,0.f,1.f);
else
{
std::string ret[3];
unsigned int j=0;
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for(unsigned int i=0;i<sum.length();++i){
if(sum[i]==',') j++;
else if (sum[i] != ' ') ret[j]+=sum[i];
}
return osg::Vec4f(boost::lexical_cast<int>(ret[0])/255.f,boost::lexical_cast<int>(ret[1])/255.f,boost::lexical_cast<int>(ret[2])/255.f, 1.f);
}
}
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}