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openmw-tes3mp/apps/openmw/mwrender/globalmap.cpp

183 lines
7.6 KiB
C++

#include "globalmap.hpp"
#include <boost/filesystem.hpp>
#include <OgreImage.h>
#include <OgreTextureManager.h>
#include <OgreColourValue.h>
#include <OgreHardwareVertexBuffer.h>
#include <OgreRoot.h>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/esmstore.hpp"
namespace MWRender
{
GlobalMap::GlobalMap(const std::string &cacheDir)
: mCacheDir(cacheDir)
, mMinX(0), mMaxX(0)
, mMinY(0), mMaxY(0)
{
}
void GlobalMap::render ()
{
Ogre::TexturePtr tex;
// get the size of the world
const MWWorld::CellList::ExtCells& extCells = MWBase::Environment::get().getWorld ()->getStore ().cells.extCells;
for (MWWorld::CellList::ExtCells::const_iterator it = extCells.begin(); it != extCells.end(); ++it)
{
if (it->first.first < mMinX)
mMinX = it->first.first;
if (it->first.first > mMaxX)
mMaxX = it->first.first;
if (it->first.second < mMinY)
mMinY = it->first.second;
if (it->first.second > mMaxY)
mMaxY = it->first.second;
}
int cellSize = 24;
mWidth = cellSize*(mMaxX-mMinX+1);
mHeight = cellSize*(mMaxY-mMinY+1);
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//if (!boost::filesystem::exists(mCacheDir + "/GlobalMap.png"))
if (1)
{
Ogre::Image image;
std::vector<Ogre::uchar> data (mWidth * mHeight * 3);
for (int x = mMinX; x <= mMaxX; ++x)
{
for (int y = mMinY; y <= mMaxY; ++y)
{
ESM::Land* land = MWBase::Environment::get().getWorld ()->getStore ().lands.search (x,y);
if (land)
{
if (!land->isDataLoaded(ESM::Land::DATA_VHGT))
{
land->loadData(ESM::Land::DATA_VHGT);
}
}
for (int cellY=0; cellY<cellSize; ++cellY)
{
for (int cellX=0; cellX<cellSize; ++cellX)
{
int vertexX = float(cellX)/float(cellSize) * ESM::Land::LAND_SIZE;
int vertexY = float(cellY)/float(cellSize) * ESM::Land::LAND_SIZE;
int texelX = (x-mMinX) * cellSize + cellX;
int texelY = (mHeight-1) - ((y-mMinY) * cellSize + cellY);
Ogre::ColourValue waterShallowColour(0.15, 0.2, 0.19);
Ogre::ColourValue waterDeepColour(0.1, 0.14, 0.13);
Ogre::ColourValue groundColour(0.254, 0.19, 0.13);
Ogre::ColourValue mountainColour(0.05, 0.05, 0.05);
Ogre::ColourValue hillColour(0.16, 0.12, 0.08);
float mountainHeight = 15000.f;
float hillHeight = 2500.f;
unsigned char r,g,b;
if (land)
{
float landHeight = land->mLandData->mHeights[vertexY * ESM::Land::LAND_SIZE + vertexX];
if (landHeight >= 0)
{
if (landHeight >= hillHeight)
{
float factor = std::min(1.f, float(landHeight-hillHeight)/mountainHeight);
r = (hillColour.r * (1-factor) + mountainColour.r * factor) * 255;
g = (hillColour.g * (1-factor) + mountainColour.g * factor) * 255;
b = (hillColour.b * (1-factor) + mountainColour.b * factor) * 255;
}
else
{
float factor = std::min(1.f, float(landHeight)/hillHeight);
r = (groundColour.r * (1-factor) + hillColour.r * factor) * 255;
g = (groundColour.g * (1-factor) + hillColour.g * factor) * 255;
b = (groundColour.b * (1-factor) + hillColour.b * factor) * 255;
}
}
else
{
if (landHeight >= -100)
{
float factor = std::min(1.f, -1*landHeight/100.f);
r = (((waterShallowColour+groundColour)/2).r * (1-factor) + waterShallowColour.r * factor) * 255;
g = (((waterShallowColour+groundColour)/2).g * (1-factor) + waterShallowColour.g * factor) * 255;
b = (((waterShallowColour+groundColour)/2).b * (1-factor) + waterShallowColour.b * factor) * 255;
}
else
{
float factor = std::min(1.f, -1*(landHeight-100)/1000.f);
r = (waterShallowColour.r * (1-factor) + waterDeepColour.r * factor) * 255;
g = (waterShallowColour.g * (1-factor) + waterDeepColour.g * factor) * 255;
b = (waterShallowColour.b * (1-factor) + waterDeepColour.b * factor) * 255;
}
}
}
else
{
r = waterDeepColour.r * 255;
g = waterDeepColour.g * 255;
b = waterDeepColour.b * 255;
}
// uncomment this line to outline cell borders
//if (cellX == 0 || cellX == cellSize-1 || cellY == 0|| cellY == cellSize-1) r = 255;
data[texelY * mWidth * 3 + texelX * 3] = r;
data[texelY * mWidth * 3 + texelX * 3+1] = g;
data[texelY * mWidth * 3 + texelX * 3+2] = b;
}
}
}
}
image.loadDynamicImage (&data[0], mWidth, mHeight, Ogre::PF_B8G8R8);
12 years ago
//image.save (mCacheDir + "/GlobalMap.png");
tex = Ogre::TextureManager::getSingleton ().createManual ("GlobalMap.png", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_B8G8R8, Ogre::TU_DEFAULT);
tex->loadImage(image);
}
else
tex = Ogre::TextureManager::getSingleton ().getByName ("GlobalMap.png");
tex->load();
}
void GlobalMap::worldPosToImageSpace(float x, float z, float& imageX, float& imageY)
{
imageX = float(x / 8192.f - mMinX) / (mMaxX - mMinX + 1);
imageY = 1.f-float(-z / 8192.f - mMinY) / (mMaxY - mMinY + 1);
}
void GlobalMap::cellTopLeftCornerToImageSpace(int x, int y, float& imageX, float& imageY)
{
imageX = float(x - mMinX) / (mMaxX - mMinX + 1);
// NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is
imageY = 1.f-float(y - mMinY + 1) / (mMaxY - mMinY + 1);
}
}