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12 lines
168 B
C++
12 lines
168 B
C++
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#ifndef GAME_MWMECHANICS_DRAWSTATE_H
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#define GAME_MWMECHANICS_DRAWSTATE_H
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enum DrawState
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{
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DrawState_Weapon,
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DrawState_Spell,
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DrawState_Nothing
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}
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#endif
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