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24 lines
441 B
C++
24 lines
441 B
C++
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#ifndef OPENMW_PROCESSORGAMESETTINGS_HPP
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#define OPENMW_PROCESSORGAMESETTINGS_HPP
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorGameSettings : public PlayerProcessor
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{
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public:
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ProcessorGameSettings()
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{
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BPP_INIT(ID_GAME_SETTINGS)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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{
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}
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};
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}
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#endif //OPENMW_PROCESSORGAMESETTINGS_HPP
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