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14 lines
166 B
C++
14 lines
166 B
C++
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#include "importgame.hpp"
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#include <components/esm/esmreader.hpp>
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namespace ESSImport
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{
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void GAME::load(ESM::ESMReader &esm)
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{
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esm.getHNT(mGMDT, "GMDT");
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}
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}
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