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openmw-tes3mp/components/detournavigator/tilecachedrecastmeshmanager...

53 lines
1.7 KiB
C++

#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_TILECACHEDRECASTMESHMANAGER_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_TILECACHEDRECASTMESHMANAGER_H
#include "cachedrecastmeshmanager.hpp"
#include "tileposition.hpp"
#include <map>
#include <mutex>
namespace DetourNavigator
{
class TileCachedRecastMeshManager
{
public:
TileCachedRecastMeshManager(const Settings& settings);
bool addObject(const ObjectId id, const btCollisionShape& shape, const btTransform& transform,
const AreaType areaType);
bool updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType);
boost::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const btTransform& transform);
boost::optional<RecastMeshManager::Water> removeWater(const osg::Vec2i& cellPosition);
std::shared_ptr<RecastMesh> getMesh(const TilePosition& tilePosition);
bool hasTile(const TilePosition& tilePosition);
template <class Function>
void forEachTilePosition(Function&& function)
{
const std::lock_guard<std::mutex> lock(mTilesMutex);
for (const auto& tile : mTiles)
function(tile.first);
}
std::size_t getRevision() const;
private:
const Settings& mSettings;
std::mutex mTilesMutex;
std::map<TilePosition, CachedRecastMeshManager> mTiles;
std::unordered_map<ObjectId, std::vector<TilePosition>> mObjectsTilesPositions;
std::map<osg::Vec2i, std::vector<TilePosition>> mWaterTilesPositions;
std::size_t mRevision = 0;
};
}
#endif